GIRGHGH
Empress of Light
Not just any old mimic though, the living dummy looks like one of those training dummies! However, there is something inside!!! Try and train with this trickster and you have yourself a battle! I will put down one idea for now and work on it as you read! These will be found mainly in biomes that don't have mimics already with the exception of the underworld, witch is the first one I thought of.
Living Palmy: Spawns on sand
Health: 500
Damage: 20
Defense: 43
Knockback resist: 96%
Slime AI, all sand blocks deal damage by contact when it lands.
Drops: Palmwood Dummy (100%): Makes wood chop sound instead of bop.
Sand Gun (64%)
Living Mushy: Spawns on glowing mushroom grass after 1 mechanical boss is defeated
Health: 5,626
Damage: 90
Defense: 100 on first hit, 30 after that
Knockback resist: 100%
Tesla Turret AI, Shoots spinning glowing mushrooms
Has a 70% chance to fire 20 glowing mushrooms in random directions upon death
Drops: Glowing Mushroom Dummy (100%): Mushy ladybug damage sounds instead of bop
Mushroom Spear (50%)
Dummy of Flesh: Spawns in the underworld post-plantera
Health: 666
Damage: 40
Defense: 90 on first hit, 10 after that
Knockback resist: 100%
Corr/Crim/Hall Mimic AI mixed with the Martian saucer's laser AI (slower and from eyes)
Has a 66.6% chance to regenerate all health instead of dropping items
Drops: Dummy of flesh(100%): Makes a flesh squish instead of a bop
Flesh Gun: Same as ice rod but places flesh instead of ice (Charge for flesh beam) (50%)
Sprite improvements/animations would be very much appreciated!
Living Palmy: Spawns on sand
Health: 500
Damage: 20
Defense: 43
Knockback resist: 96%
Slime AI, all sand blocks deal damage by contact when it lands.
Drops: Palmwood Dummy (100%): Makes wood chop sound instead of bop.
Sand Gun (64%)
Living Mushy: Spawns on glowing mushroom grass after 1 mechanical boss is defeated
Health: 5,626
Damage: 90
Defense: 100 on first hit, 30 after that
Knockback resist: 100%
Tesla Turret AI, Shoots spinning glowing mushrooms
Has a 70% chance to fire 20 glowing mushrooms in random directions upon death
Drops: Glowing Mushroom Dummy (100%): Mushy ladybug damage sounds instead of bop
Mushroom Spear (50%)
Dummy of Flesh: Spawns in the underworld post-plantera
Health: 666
Damage: 40
Defense: 90 on first hit, 10 after that
Knockback resist: 100%
Corr/Crim/Hall Mimic AI mixed with the Martian saucer's laser AI (slower and from eyes)
Has a 66.6% chance to regenerate all health instead of dropping items
Drops: Dummy of flesh(100%): Makes a flesh squish instead of a bop
Flesh Gun: Same as ice rod but places flesh instead of ice (Charge for flesh beam) (50%)
Sprite improvements/animations would be very much appreciated!
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