public override bool UseItem(Player player)
{
if(Main.rand.Next(1,140) == 50)
player.QuickSpawnItem(ItemID.GoldCoin);
return base.UseItem(player);
}
item.mana = 10;
Random rand = new Random();
int yes = 0;
const int iterations = 10000000;
for (int i = 0; i < iterations; i++)
{
if (rand.Next(1, 141) == 50)
{
yes++;
}
}
Console.WriteLine((float)yes/iterations);
if(Main.rand.Next(1,141) == 50 || Main.rand.Next(1,141) == 84)
if(Main.rand.Next(1,71) == 50)