AxerTheAxe
Skeletron Prime
Hi! I am making an accessory that adds a yoyo counterweight. Here is the code I'm using:
It shoots wooden arrows instead of a counterweight.
Thanks for any help.
C#:
public override void UpdateAccessory(Player player, bool hideVisual)
{
player.yoyoString = true;
player.counterWeight = 1;
}
It shoots wooden arrows instead of a counterweight.
Thanks for any help.