hyperhippy92
Terrarian
I have a suggestion for items relevant to the creation of artificial biomes: Yellow and White solutions, which create Desert and Snow biomes respectively, which can be useful in creating artificial biomes in maps where no desert or tundra were generated.
- Yellow solution will turn dirt into sand, except for those with no blocks underneath, which become hardsand (if possible). Mud blocks will become hardsand, and stone blocks will become sandstone. Dirt and Mud walls will become sand walls. Silt is unaffected, and trees become giant cacti, unless used near an ocean biome, which will yield palm trees (if possible). If sprayed over corrupt, crimson, or hallowed areas, grass and stone blocks will become their respective sand variants, It can be bought from the steampunker if you move them into a desert.
- White solution will turn dirt and mud into snow, stone into ice, and silt into slush. Trees will become boreal trees, dirt and mud walls will become snow walls, and bodies of water will develop a layer of thin ice over top of them. If sprayed over corrupt, crimson, or hallowed areas, grass will be purified (b/c snow doesnt yield grass), and affected stone will become their respective ice variants. It can be bought from a steampunker if you move them into a tundra.