NPCs & Enemies New Lihzahrd Temple Enemies and Drops

Inklingdude003

Plantera
Let's be honest. The Jungle Temple isn't too hard to traverse and conquer, and the enemies barely add any difficulty to it. Let's fix that up, now shall we?

Lihzahrd Archers
These guys are the ranged Lihzahrds. They shoot arrows at you which can deal 55 damage or 110 damage in expert mode. They have a 1% chance to drop the Lihzahrd Bow, which deals 63 damage and has a 25% chance not to consume ammo. The tooltip for this weapon is "This bow transforms any wooden arrows to fast-traveling poison arrows." The Lihzahrd Archer has 350 HP or 700 on Expert Mode.

Lihzahrd Casters

These are the magic Lihzahrds which shoot "Jungle Magic" at you. The Jungle Magic projectile always inflicts the Poison debuff when the player hits it. Jungle Magic homes in on the player for 5 seconds before dissipating. The projectiles grow faster as they travel and can prove to be annoying. The Jungle Magic has the ability to go through walls. The Casters teleport after firing 5 of these projectiles at you. The casters have a 1% chance to drop "The Magic of the Reptile" which deals 63 damage, has average knockback, and 5% Critical Strike chance. It's a magic staff that shoots that "Jungle Magic" from earlier. The Lihzahrd Caster's projectile can deal 70 damage per hit. It has 250 HP or 500 on Expert Mode.

Baby Lihzahrds

Regular Lihzahrds have a chance to lay an egg which hatch after 6 seconds to reveal 3-7 baby Lihzahrds, with low HP and Defense but high attack and speed. They have no drops and are there to annoy you. They have 100 HP, 200 on Expert and almost no KB resistance, meaning they are knocked back very far each hit.

Armored Lihzahrds

With high HP, attack, and defense but very low speed, and very high KB resist, this can be considered the hardest Lihzahrd yet. They can hit for 150 or 300 on expert mode! They also have 500 healh or 1000 on expert mode, along with 60 attack and defense. However, they are very slow and cannot jump very high, so there are ways to outsmart this one sorta easily. On Expert Mode, this one has a second phase like regular Lihzahrds. The lose their armor so their defense lowers to 50 but they obtain a shield and a sword which they can use to charge at you. Because they lose the armor, they can jump as high as you and can go much faster. Their attack raises to 320 and their charges deal 350 damage per hit! The Armored Lihzahrds have a chance to drop Lihzahrd Armor, which is a really nice looking vanity set.

That's all. For those who wanted to say I missed the Summoners, the regular Lihzahrds who spawn Baby Lihzahrds are close enough to me. Well that's it for this suggestion, hope you guys liked it!
 
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