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PC New Pet and Summons AI

Discussion in 'NPCs & Enemies' started by NikNotNoob, Jan 16, 2015.

?

What should be added to 1.3 about minions and pets?

  1. New AI

    25.0%
  2. A new +1 minion capacity modifier

    0 vote(s)
    0.0%
  3. Both ideas!

    75.0%
  4. Meh... pets and summons are all right

    0 vote(s)
    0.0%
  1. NikNotNoob

    NikNotNoob Terrarian

    Pets and summons are a thing we almost all have besides us when we go deep cave diving, when we go complete angler quests or even when we go Golem farming :cool:. The only thing is, when you're standing still or when there are no enemies nearby, the pets (and summons) will just stay stationary and not do anything until you move or until a slime comes in the screen, underestimating your flairon or your sharknados. Anyway, I would very much appreciate it if the pets and summons could wander around in the screen until you move or blablabla...:merchantsigh: If they could wander around, maybe do some tricks like if the parrot could bring the Pirate NPC high in the air or even if the minion pirates could DUEL, that would be amazing :happy:, bringing more life to pets and summons and so people would try harder to rush and get them because of their abilities.

    Also, it would be very nice if accessories could have a chance of giving +1 minion capacity as a modifier :). It could be called Leading or Commanding or something like that.
    Anyway, it would be awesome if this was added in 1.3. If you agree, please let me know so that maybe, just MAYBE we can get improved pet AI and a new modifier. Also leave a comment about what you think could be the name of the modifier or what abilities pets could have. :p

    Thanks for at least reading what I wrote :merchantconfused:. I hope this inspires you for 1.3 ideas.
     
  2. TheQuietBisharp

    TheQuietBisharp Official Terrarian

    I think it would be cool if pets had AFK animations, since I'm usually sitting around with a Water Candle for RNG stuff. I'll support this.
     
  3. OreoFace

    OreoFace Eye of Cthulhu

    YES! ALL THE YES![​IMG]
    edit: i dominate the polls! BWAHAHAHA!
     
  4. HeroGabe

    HeroGabe Skeletron Prime

    TWO RULE THEM ALL! BWAHAHAHAHAHAHAHAHAHA!!!!!!!
     
  5. NikNotNoob

    NikNotNoob Terrarian

    Thanks! It will be cool if new animations are added.:happy:
    --- Double Post Merged, Jan 16, 2015 ---
    Thanks a lot. Hope you will be enjoying this ;) (if implemented)
     
    TheQuietBisharp likes this.
  6. HeroGabe

    HeroGabe Skeletron Prime

    I will be enjoying this alot!
     
    NikNotNoob likes this.
  7. LoveSpreader

    LoveSpreader Terrarian

    Not too certain about the +1 Minion capacity, but I do like the idea of more pet idles outside combat, even if I don't bother with them.
     
  8. Lunabell

    Lunabell Official Terrarian

    Pretty good idea really. I like it I have a lot of the pets and would like to see them moving around more when I am standing still lol.
     
  9. Wilbobaggins

    Wilbobaggins Headless Horseman

    Pretty solid Idea :). Maybe the Dungeon Guardian pet could chase the others around.
     
    NikNotNoob likes this.
  10. Zwift

    Zwift Retinazer

    It would be nice seeing a cat do a backflip. Support. [​IMG]
     
    NikNotNoob and Lunabell like this.
  11. NikNotNoob

    NikNotNoob Terrarian

    Yes :D;)
     
  12. NikNotNoob

    NikNotNoob Terrarian

    The +1 Minion Capacity modifier would make people hesitate between damage, defense or capacity. Also, that would be useful for some people in pre-hardmode because of the low-capacity of minions. It could also be useful when using the mining armor to dig out big areas so you would have more minions than only one to protect you while you dig.
     
  13. LoveSpreader

    LoveSpreader Terrarian

    The thing is, +1 minion capacity can be a whole lot better than just menacing.

    We're not talking a mere 4% increase of 20 or 30 here, but a solid buff of another 30.

    Not balanced? I have to say yes.
     
  14. Soulstiger

    Soulstiger Skeletron

    Not to mention right now you could double dip that with a second set of accessories. Use the menacing to summon your first 9 minions, then swap them out and your last 5 would be "slightly" weaker.