TheSeunger
Plantera




The player character will pull back the string(s) of the Slingshot (click and hold). You can freely aim around while doing so and you can hold your fire indefinitely. When you went to let go and shoot, simply let go of your mouse button (or other controls of choice). Remember, letting the string(s) pull back at max distance grants you unreduced damage and great projectile velocity.
- Minimum Distance = <10% Damage
- Medium Distance = 50%~80% Damage
- Maximum Distance = 100% Damage


In addition, once they hit an enemy or block, they will bounce off from them. However, this is purely visual and these ammo are non-retrievable. But ammo reservation effects will work.
Slingshot Rounds vary in appearance and are NOT to be confused with most of the ammunition guns use (such as the Musket Balls). Example Slingshot Rounds are:
- Smooth Pebble
- Crafted from Stone Blocks; yields 25 each
- Has slightly inaccurate shots due to not completely sphere
- Prickly Barb
- Crafted from Cactus Blocks; yields 20 each
- Prickly Barb projectiles will stick onto enemies for a while, dealing damage over time
- Spiky Balls
- Acquired from the Goblin Army event
- Spiky Ball projectiles will stick onto enemies for a while, dealing damage over time
- Spiky Balls are larger than normal, thus has lower velocity overall but has higher damage
- They retain their original functionality without using a Slingshot
- Steel Sphere
- Crafted from either Iron Bars or Lead Bars; yields 20 each
- The go-to component for ALL future crafts
- Flame Sphere
- Crafted from Steel Spheres and Torches; yields 20 each
- Has a chance to inflict On-Fire! on struck enemies
- Frostburn Sphere
- Crafted from Flame Sphere and Frozen Torches; yields 20 each
- Has a chance to inflict Frostburn on struck enemies
- Bouncy Sphere
- Crafted from Steel Spheres and Pink Gel; yields 25 each
- Bouncy Spheres will ricochet furiously from blocks and enemies at blistering speed for 4 seconds or after 5 ricochets
- Bouncy Spheres are smaller than normal, thus has lower damage overall but has higher velocity
- Explosive Sphere
- Crafted from Steel Spheres and Gunpowder; yields 15 each
- Explosion radius is similar to that of Grenades
- Explosive Spheres are larger than normal, thus has lower velocity overall but has higher damage
- Gilded Sphere
- Crafted from Steel Spheres and Gold Dust; yields 20 each
- Inflicts Midas on struck enemies, yielding more coins on death
- Cursed Flame Sphere
- Crafted from Steel Spheres and Cursed Flame; yields 25 each
- Inflicts Cursed Inferno on struck enemies
- Cursed Flame Spheres are smaller than normal, thus has lower damage overall but has higher velocity
- Ichor Sphere
- Crafted from Steel Spheres and Ichor; yields 20 each
- Inflicts Ichor on struck enemies
- Crystal Sphere
- Crafted from Steel Spheres and Crystal Shards; yields 15 each
- Crystal Spheres split into 3~4 shards similar to how Crystal Bullets work
- Crystal Spheres are larger than normal, thus has lower velocity overall but has higher damage
- Venom Gas Bomb
- Crafted from Steel Spheres and Vial of Venom; yields 15 each
- Inflicts Acid Venom on struck enemies
- Hitting a block or enemies releases a powerful venom gas that lingers for 2 seconds, dealing damage over time while also inflicting Acid Venom
- Venom Gas Bombs are larger than normal, thus has lower velocity overall but has higher damage
- Poltergeist Sphere
- Crafted from Steel Spheres and Ectoplasm; yields 20 each
- Unaffected by velocity, the Poltergeist Sphere will seek out the nearest enemy or enemy part, ramming into it constantly at full speed and ignoring blocks
- A single Poltergeist Sphere lasts for 4 seconds before dissipating
- Luminite Sphere
- Crafted from Luminate Bars; yields 333 each
- Fires 3~5 Luminite Spheres at a slightly random spread from the designated aim of fire
- Luminite Spheres pierce indefinitely, but its damage worsens for each enemies pierced
- Luminite Spheres are not affected by gravity
- Luminite Spheres are smaller than normal, thus has lower damage overall but has higher velocity


So far, the following Slingshot weapons are as follows:

Wooden Slingshot
- Crafted from Wood at a Workbench




Of course, I'm sure mod creators may tackle this idea and will try to implement this on their own. If so, I do look forward how that works out.
If you like or support this idea, leave a feedback or two. Any suggestions for changes or improvement are welcome as long as they are reasonably balanced. And any suggestions for additional Slingshots or ammunition are also welcome so long as it is reasonably balanced based on progression and obtainability.
With that, that'll be all from me. I'll be continuing to work on this post in the coming days.