Snowflake71
Terrarian
I've been thinking about another mini game in terreria. Like capture the gem or otherworld. I don't know what to call it it but I have some ideas.
1. Rules. Player must have defeated moon lord to acess this game. They can use all the weapons they have and accessory a and armour. EAch player can have a full stack of ten different building blocks for their base. There are three thirds of the map. One for each team and the middle is neutral terreritory.
2. Bosses. Each side has a boss block and when destroyed, the team cannot summon bosses. Each team has 40 boss points. They are spent by summoning bosses to fight on your side. When a boss is defeated, the points are refunded. Also, each boss has a cooldown time.
(this mode is only avliable through reaching hardmode as it will not be fair if a noob team versed a pro team)
Five points: KS Eoc EoW BoC QB 1ms each (real time)
Ten: WoF skeletron 2m30s
Fifteen: tT SP tD 4m
Twenty: golem, plantera 6m
Twenty five: LC and the four pillars. 8m
Thirty: ML 12m
Also, each boss will attract mobs to fight with them. That is optional but it will add more cost and more cooldown +5 points and+2m with each add on
KS all slime types
EoC zombies, demon/wandering eyes
EoW all chain mobs ect. giant worm, dune slicer
BoC same as Eoc
QB flying underground enemies
Skeletron undead enemies
WoF underworld enemies (spawns them sometimes)
TT same as EoC except wider attract area
TD same as EoW except wider attract area
SP same as Skeletron except wider attract area
Golem all jungle enemies
Plantera same as Golem
LC same as SP and Skeletron except even more attract area
the pillars their minions (duh)
ML all mobs
To win, the command block must be destroyed. The command block is automatically in a newly generated chest in the team`s base.
Feel free to give me any suggestions.
1. Rules. Player must have defeated moon lord to acess this game. They can use all the weapons they have and accessory a and armour. EAch player can have a full stack of ten different building blocks for their base. There are three thirds of the map. One for each team and the middle is neutral terreritory.
2. Bosses. Each side has a boss block and when destroyed, the team cannot summon bosses. Each team has 40 boss points. They are spent by summoning bosses to fight on your side. When a boss is defeated, the points are refunded. Also, each boss has a cooldown time.
(this mode is only avliable through reaching hardmode as it will not be fair if a noob team versed a pro team)
Five points: KS Eoc EoW BoC QB 1ms each (real time)
Ten: WoF skeletron 2m30s
Fifteen: tT SP tD 4m
Twenty: golem, plantera 6m
Twenty five: LC and the four pillars. 8m
Thirty: ML 12m
Also, each boss will attract mobs to fight with them. That is optional but it will add more cost and more cooldown +5 points and+2m with each add on
KS all slime types
EoC zombies, demon/wandering eyes
EoW all chain mobs ect. giant worm, dune slicer
BoC same as Eoc
QB flying underground enemies
Skeletron undead enemies
WoF underworld enemies (spawns them sometimes)
TT same as EoC except wider attract area
TD same as EoW except wider attract area
SP same as Skeletron except wider attract area
Golem all jungle enemies
Plantera same as Golem
LC same as SP and Skeletron except even more attract area
the pillars their minions (duh)
ML all mobs
To win, the command block must be destroyed. The command block is automatically in a newly generated chest in the team`s base.
Feel free to give me any suggestions.
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