Nighthawk312
Terrarian
what?thanks
what?thanks
Sure... but would it be worth it? If you take a look at the changelog for version 1.3.5.3, there's not a lot of important stuff. In fact, the only change there that I (as a person who understands English) would deem important is "Fixed Eater of Worlds despawning at rare situations in multiplayer", and even then that's a "rare" thing that applies to just a single boss in multiplayer only. Not to mention that version 1.3.5.3 may have multiple "behind-the-scenes" or "under-the-hood" changes that could cause certain existing mods to be incompatible with that version of Terraria, and stuff like that.You guys should update the modloader. Everyone ive talked to has the same problem. It should be for 1.3.5.3, not 1.3.5.2.
using Terraria;
using Terraria.ID;
using Terraria.Localization;
using Terraria.ModLoader;
namespace EssenceOfTerraria.Items.Accessories
{
public class ChlorophyteEssence : ModItem
{
public override void SetStaticDefaults()
{
Tooltip.SetDefault(Language.GetTextValue("ArmorSetBonus.Chlorophyte"));
}
public override void SetDefaults()
{
item.value = 1;
item.rare = 1;
item.width = 30;
item.height = 30;
item.accessory = true;
item.stack = 1;
}
public override void UpdateAccessory(Player player, bool hideVisual)
{
// This is the part I am talking about---------------------------------------------
player.AddBuff(BuffID.LeafCrystal, 18000, true);
// -----------------------------------------------------------------------------------------
}
}
}
nvm I solved itI need help. I just installed modded terraria, and am having trouble finding the config.json file. This is important because then I am not able to enable seeds, which is a HUGE problem for me. Can someone help?
12/16/2018 8:24:26 AM
System.InvalidProgramException: Invalid IL code in Terraria.Main:DrawToMap_Section (int,int): IL_005a: call 0x060002e6
at Terraria.Main.do_Draw (Microsoft.Xna.Framework.GameTime gameTime) [0x01128] in <e24c815ea5d749ca88f366401db4a98a>:0
at Terraria.Main.DoDraw (Microsoft.Xna.Framework.GameTime gameTime) [0x00000] in <e24c815ea5d749ca88f366401db4a98a>:0