v1.1.0
v1.0.1
- Added debug outputs for screen locker point
- Revised screen locker to use a chasing point rather than previous screen positions (WIP)
- Implemented screen edge pushing
- Added a data structure to store many backtracking "tracks" while the player backtracks (fixes screen snapping on backtrack end)
- Improved backtracking check to use player position rather than screen position
You can adjust direction, but it takes some finesse.Doesn't that make the game impossible? The WoF requires lots of horizontal movement and the Dungeon is always on the opposite side of the jungle.
Your screen only follows you while you move in one general direction. You can 'steer' that direction with maneuvering, though.Um... How does that exactly works... ?
You should upload a video..Your screen only follows you while you move in one general direction. You can 'steer' that direction with maneuvering, though.