spicyfresh
Terrarian
Look: being a Ranger is awesome. Darting around a boss/enemy player/horde of bats like a bullet, and blasting them out of the world one-by-one (or all at once if you're that kind of guy). But the problem is right here:
(Note: I acknowledge that some of these weapons featured in the picture above are not so fantastic. But some still are!)
And yet...
Us rangers have been stuck with the same stuff for a while. We're neglected as a "class." (Because I know some of you are going to say "Terraria doesn't have classes")
There's a new melee weapon every 3 seconds, and a new magic weapon occasionally comes too. Maybe a ranged weapon every once in a while. But the problem gets deeper: Each type of weapon splits into 3 further divisions, typically. Rangers have bullets, bows, and bombs, like Warriors have swords, spears, yo-yos, flails, throwing weapons, and Mages have gun-like weapons, tomes, staffs, etc.
And these divisions often get a new weapon each, every once in a while it seems. But not Rangers. With the Betsy weapons, Warriors get this totally WICKED new weapon, and Mages got a weapon that reduces defense. Not as cool, but it's still something. And melee has their own ranged ability, which is unholy amounts of stupid. If they can be ranged, make our ranged better, geez.
I think we need more ranger weapons. Ones that are actually kind of cool. And not JUST more bows. We need more of everything. Some bows, some guns, some explosives.
EDIT:
Made a weapon. First attempt at making a Terraria-style pixel art. Not the greatest, but still...
Top: Normal mode
Fires just like a normal gun. It works like an assault rifle. On crits, it applies a debuff called "Ethereal Burn" to the victim. The debuff lowers defense for 7 seconds and can stack.
Bottom: Sniper mode
Slow fire rate, high damage, 40% crit chance, high penetration, etc. On crits, it causes an explosion. The explosion can only harm enemies. When standing still, crits increase by 17%
Not sure what to call the weapon, but maybe something like "Ethereal Pulse".
(Note: I acknowledge that some of these weapons featured in the picture above are not so fantastic. But some still are!)
And yet...
Us rangers have been stuck with the same stuff for a while. We're neglected as a "class." (Because I know some of you are going to say "Terraria doesn't have classes")
There's a new melee weapon every 3 seconds, and a new magic weapon occasionally comes too. Maybe a ranged weapon every once in a while. But the problem gets deeper: Each type of weapon splits into 3 further divisions, typically. Rangers have bullets, bows, and bombs, like Warriors have swords, spears, yo-yos, flails, throwing weapons, and Mages have gun-like weapons, tomes, staffs, etc.
And these divisions often get a new weapon each, every once in a while it seems. But not Rangers. With the Betsy weapons, Warriors get this totally WICKED new weapon, and Mages got a weapon that reduces defense. Not as cool, but it's still something. And melee has their own ranged ability, which is unholy amounts of stupid. If they can be ranged, make our ranged better, geez.
I think we need more ranger weapons. Ones that are actually kind of cool. And not JUST more bows. We need more of everything. Some bows, some guns, some explosives.
EDIT:
Made a weapon. First attempt at making a Terraria-style pixel art. Not the greatest, but still...
Top: Normal mode
Fires just like a normal gun. It works like an assault rifle. On crits, it applies a debuff called "Ethereal Burn" to the victim. The debuff lowers defense for 7 seconds and can stack.
Bottom: Sniper mode
Slow fire rate, high damage, 40% crit chance, high penetration, etc. On crits, it causes an explosion. The explosion can only harm enemies. When standing still, crits increase by 17%
Not sure what to call the weapon, but maybe something like "Ethereal Pulse".
Last edited: