NPCs & Enemies Set default npcstream to atleast 15.

madiik

Terrarian
If you have noticed, usually when creating a local multiplayer games, enemies move locally on your computer, and may randomly teleport to you.

In multiplayer, this sometimes also may be the cause why martian invasions are not working, it's because the movement is handled locally, and the only data you got was that he was moving to the right or left.

In order to combat the clients from seeing weird teleporting enemies, npcstream by default means should not only be accessed by config command via the terrariaserver shortcut, but load it TO the exe itself, wich means when terraria runs the exe to create a "host and play” server, default npcstream is 10 to 60.

It is rather also annoying when meteor heads strike you before they even get to you in Multiplayer local servers.
 
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