sun_dew
Terrarian
Something that's been really bothering me lately is the fact that an enemy called the Goblin Summoner drops a weapon for every single class except summoner. This issue is compounded by the fact that the weapons dropped by the Goblin Summoner are the only way to apply the shadowflame debuff to enemies, which is incredibly useful in early hardmode. Also, summoner class could use some more options when it comes to early hardmode, with most pre-hardmode staffs falling off quickly, and pirate and spider both being a bit finnicky. The Goblin Summoner's Shadowflame Apparations are pretty obvious candidates for what the new staff would summon. A hardmode pre-boss flying summon would be pretty useful, and shake things up a bit for sure. All in all, this would solve a major issue I have with Goblin Summoners, and provide a bit of variety to the summoner's arsenal.