pajrc
Official Terrarian
So I was playing some gamemode with some other people, and I ended getting me and two people into a playthrough (idk their forum names, but on steam they're DogeNinja and snivyplaysgames)
I was host, so whenever I quit, everybody left. Most of the time I would want to leave (to do something else), but no one else wanted to leave, and (more DogeNinja than snivyplaysgames) were even salty if I HAD to leave. Today DogeNinja said to me:
"if i was host i wouldn't worry
just be 'ok,cya' "
What I'm suggesting is that multiple players "own" one world, and if two get on at the same time, they play together.
This means a new selection in "Multiplayer", entitled "Shared Worlds", and this would be a Steam-Only thing (UNLESS you can think of a way to put it on other things that sell Terraria).
If you create a shared world, you click "Share" next to the steam name when the overlay opens up (exactly the same as inviting people through steam)
Obviously you can share the world with more people if something goes wrong or someone wants to join you.
Furthermore, if someone just wants to do like a quick trade, they can come on, but ONLY if someone who has it shared with them invites them (temporarily) or shares it with them (which makes it so they can come on anytime).
If two people have a world shared, either both can be on at the same time, or either one. The creator does NOT need to be on for anyone else to get on. This would ultimately fix any hosting problems, because no host is needed.
Gameplay on shared worlds is the same as hosting and playing through steam.
Sorry if I'm being steam-centric, I've never tried anything else for PC gaming.
If no player is on the world, it doesn't run, just to reduce lag and battery drain.
I was host, so whenever I quit, everybody left. Most of the time I would want to leave (to do something else), but no one else wanted to leave, and (more DogeNinja than snivyplaysgames) were even salty if I HAD to leave. Today DogeNinja said to me:
"if i was host i wouldn't worry
just be 'ok,cya' "
What I'm suggesting is that multiple players "own" one world, and if two get on at the same time, they play together.
This means a new selection in "Multiplayer", entitled "Shared Worlds", and this would be a Steam-Only thing (UNLESS you can think of a way to put it on other things that sell Terraria).
If you create a shared world, you click "Share" next to the steam name when the overlay opens up (exactly the same as inviting people through steam)
Obviously you can share the world with more people if something goes wrong or someone wants to join you.
Furthermore, if someone just wants to do like a quick trade, they can come on, but ONLY if someone who has it shared with them invites them (temporarily) or shares it with them (which makes it so they can come on anytime).
If two people have a world shared, either both can be on at the same time, or either one. The creator does NOT need to be on for anyone else to get on. This would ultimately fix any hosting problems, because no host is needed.
Gameplay on shared worlds is the same as hosting and playing through steam.
Sorry if I'm being steam-centric, I've never tried anything else for PC gaming.
If no player is on the world, it doesn't run, just to reduce lag and battery drain.