idkwhoiam129
Steampunker
Hello hello! Since the release of the 1.3.1 update, I've been very busy with the new logic gates and wires. I decided to get straight to it and build Conway's Game Of Life. If you don't know what this is, I'll give a description. Here is also a link to a more in depth description: http://www.bitstorm.org/gameoflife/
The Game Of Life is composed of an array of cells. Each cell has a state: on or off. Each cell also has 8 neighbors. A neighbor is one of the other cells surrounding that cell. At each clock pulse, the cells are updated according to certain rules. The rules are as followed:
If the cell state is on:
each cell with 0 or 1 neighbors is turned off
each cell with 2 or 3 neighbors stays on
each cell with 4 or more neighbors is turned off
If the cell state is off:
each cell with exactly 3 neighbors is turned on
Here's the vdeo!
World Download: http://bit.ly/1UemGVQ
Here are some screenshots as well:
Cell array (16x16):
"Glider" shape:
Wiring:
Individual cell (no wires):
Individual cell (with wires):
The Game Of Life is composed of an array of cells. Each cell has a state: on or off. Each cell also has 8 neighbors. A neighbor is one of the other cells surrounding that cell. At each clock pulse, the cells are updated according to certain rules. The rules are as followed:
If the cell state is on:
each cell with 0 or 1 neighbors is turned off
each cell with 2 or 3 neighbors stays on
each cell with 4 or more neighbors is turned off
If the cell state is off:
each cell with exactly 3 neighbors is turned on
Here's the vdeo!
World Download: http://bit.ly/1UemGVQ
Here are some screenshots as well:
Cell array (16x16):
"Glider" shape:
Wiring:
Individual cell (no wires):
Individual cell (with wires):