**REPORTED** Snake Charmer's Flute structure persists after a player leaves (Multiplayer)

SkyCommision

Duke Fishron
Steam or GOG
Steam
Single Player/Multiplayer
Multi
Operating System
Windows 10
Terraria Version
1.4.0.4
Controls Used
Keyboard/Mouse
The structure created by the Snake Charmer's Flute persists after a player leaves in a Multiplayer server.
Capture 2020-05-27 22_05_24.png

Steps to reproduce:
-Create a dedicated server on Terraria 1.4.0.4
-Join the world and use the Snake Charmer's Flute
-Leave the game after the snake rope is placed and before the snake rope expires and keep the server open
-Join the game and the rope should still persist. You can place subsequent ropes without the previous ones disappearing.

I have yet to test if this is an issue in Steam or Host and Play worlds. Restarting the server doesn't seem to fix the issue. Additionally, the structure is indestructible without third-party programs so this could mean chaos or a minor inconvenience if larger public Terraria servers do not receive a fix for this bug.

This isn't a problem in Singleplayer worlds.

It may also be notable that the rope no longer produces light after the player leaves.

I've attached the server zip for a look at the configuration files, if necessary.
 

Attachments

  • Server_3.zip
    4.2 MB · Views: 55
Ewwwww. If they just lasted long enough to make another, that would have been fine, but permanently sounds like a problem.

Thanks for the report.
 
Last edited:
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