Again on the subject of sounds, I've noticed another inconvenience for content creators.
The point is that wolf, werewolf and werewolf's curse share this sa sound file so you can't, for example, change the texture of a werewolf into a cat or a zombie because it uses wolf sound effects all the time.
Can you separate these audio files for each one separately?
I am curious if it is possible to give each NPC a separate sound for opening a chat window?
This wouldn't affect the base gameplay, but it would allow resource pack makers to customize the audio for each city NPC.
Ok I know suggestion posts for 1.4.4 is no longer avalible but I do think that this is a good idea so what about making most of the boomerang-type weapons stackable up to 2 so you can throw 2 boomerangs at the same time (just like Light Disk but you got to click twice)? I believe that this may make boomerangs more useful.
Will we finally get a special kind of training dummy, on which summons and turrets react?
Because it would be nice to be able to train creatures on them, or to do devilish laser shows with the use of Lunar Portal Staff.
May I ask if the encumbering stone could be changed if you're fishing you don't get the items into your inventory. I'm trying to fish up a full chest for each quest fish(Don't ask why) and this would help a lot when you mustn't have the quest fish in your inventory so if I want to fish up a lot of them I either need to throw it away and then fish up another one or fill up my inventory. This would be much easier.
The first changes look very good, I can even see my idea of clicking the Eternia Crystal to skip the countdown among them.
I am waiting for the rest of the changes.
Leinfors noticed in terraria that the controls have a delay when the (frame) is completely omitted, sometimes they don't respond when you operate the control, and when you don't omit the (frame) it's the opposite, I don't know if it's a mistake
Friends and Leinfors by any chance don't have the mobile version playstation button style file?, "And do you know why in the pc version they still haven't added those playstation controller styles etc?
Sorry, forgive me for that, but I really missed the end of the balance thread a minute, and this is my last idea.
Because I figured there are monoliths in the game that you can put up and they change the background. But couldn't they act like music boxes that, in addition to being placed on the ground, could also be attached to the accessory slot?
Hello!
I would like to show some balancing of summoner I came up with and would like if some of you could look into this and tell me if it's good or bad.
Perhaps the balancing of weapons was already finished but I still would be happy if some developers could see this. Also some of these changes may have been already declined so I'm sorry in advance if some had been.
Your pfp gives me a feeling immense nostalgia it reminds me when me and my buddies were on terraria mobile 1.2 and all of a sudden a solar eclipse happened and we we’re so excited we got a broken hero sword
I'm sorry if this is overstepping boundaries, but in case you hadn't seen it, I made a thread about the Deerclops controversy and offered a solution I think would satisfy both Re-Logic and Terraria's playerbase: Make Deerclops Regenerate His HP Upon Every Player Near Him Dying
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.