Music Pack Summoning a boss in corruption turns music volume to 0 and cant set it to 100 until boss is killed?

Kalel

Plantera
this glitch is so weird i have no idea why its happening, summoning a boss in the corruption (or atleast any boss with the boss 1 music) with my custom music pack just fully mutes music until the boss is killed for some reason? all custom music for the corruption and custom music for everything else works fine, but for some reason when a boss is summoned in the corruption the music mutes itself. yes mutes all the game's music, and doesnt automatically unmute it when the boss is done. you have to go back into the menu yourself.
link to the video to show it :
 
This can be an issue with music that doesn't have a means to signify that it ended and needs to be replayed. What format is the music in? Was the extension manually changed?
If you can, try to convert the problematic track in question into ogg vorbis (.ogg), preferably a variable bitrate, and see if that track loads.
Do not under any circumstances change the extension of a file, it will not auto-convert.
 
This can be an issue with music that doesn't have a means to signify that it ended and needs to be replayed. What format is the music in? Was the extension manually changed?
If you can, try to convert the problematic track in question into ogg vorbis (.ogg), preferably a variable bitrate, and see if that track loads.
Do not under any circumstances change the extension of a file, it will not auto-convert.
1. The format is in MP3. The official guide on music packs says to use MP3, so yea.
2. No, the extension was not manually changed as far as i can remember.
i'll see if it fixes being a ogg.
 
Sometimes mp3 can be a little picky esp. if it's a variable bitrate. But if you can convert it to ogg, it might be able to work without any general issue. I don't know why, because I haven't been able to narrow it down.
 
Back
Top Bottom