Lesser Biscuit
Terrarian
Been playing Terraria both single and multiplayer since it updated with no problems except the lag that lots of people have.
This morning I can't get Terraria past the start up screens. I get through all the way to start server and it crashes. On single player as soon as the world starts to load it crashes.
What I've tried:
Verifying the game cache on Steam (1-2files download- still doesn't help)
manually deleting config files for Terraria
manually deleting appcache and config files for Steam
reinstalling Terraria from scratch
deleting the Terraria folder and having Steam reinstall
Running the Windows xna repair and restarting computer
Running the dotNET repair
Downloading a fresh xna and NET framework and restarting.
Now when I launch I get the error box before anything else loads If I verify cache then that goes away and I still have lock-up with loading world/server as before. This is the error log text:
7/12/2015 1:47:31 PM
Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Images\CraftButton". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Images\CraftButton.xnb". File not found.
at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
--- End of inner exception stack trace ---
at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
at Terraria.Main.LoadContent()
at Microsoft.Xna.Framework.Game.Initialize()
at Terraria.Main.Initialize()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Terraria.Program.Main(String[] args)
I'm on a PC with Windows 7 and using a 64-bit OS.
Any help is appreciated!
This morning I can't get Terraria past the start up screens. I get through all the way to start server and it crashes. On single player as soon as the world starts to load it crashes.
What I've tried:
Verifying the game cache on Steam (1-2files download- still doesn't help)
manually deleting config files for Terraria
manually deleting appcache and config files for Steam
reinstalling Terraria from scratch
deleting the Terraria folder and having Steam reinstall
Running the Windows xna repair and restarting computer
Running the dotNET repair
Downloading a fresh xna and NET framework and restarting.
Now when I launch I get the error box before anything else loads If I verify cache then that goes away and I still have lock-up with loading world/server as before. This is the error log text:
7/12/2015 1:47:31 PM
Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Images\CraftButton". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Images\CraftButton.xnb". File not found.
at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
--- End of inner exception stack trace ---
at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
at Terraria.Main.LoadContent()
at Microsoft.Xna.Framework.Game.Initialize()
at Terraria.Main.Initialize()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Terraria.Program.Main(String[] args)
I'm on a PC with Windows 7 and using a 64-bit OS.
Any help is appreciated!