Julixg
Terrarian
Hi, my game has been crashing seemingly at random for a few weeks now, it seems it's getting worse, crashing more frequently (but maybe that's just coincidence)
Things I tried:
-Reinstalling the game
-Reinstalling Microsoft Visual C++ redist, Microsoft NET Framework, DirectX and XNA Framework
-Probably more stuff that i don't remember (been having the problems for a while but not a lot of time to deal with it)
My Specs:
-Windows 7 Ultimate 64bit
-I3 540
-6 GB RAM
-NVIDIA GeForce GTX 750 Ti
I tried to look for similar problems and found one on the steam forums that was exactly the same (crashlog-wise at least), but the only answer the post had was to validate the data/reinstall.
It seems to be a dll problem but downloading a dll online never worked for fixing other games so I didn't try that (should I?).
Crash log:
Sorry if there are some spelling or grammar errors, English is not my main language, even though i can understand it pretty well.
Things I tried:
-Reinstalling the game
-Reinstalling Microsoft Visual C++ redist, Microsoft NET Framework, DirectX and XNA Framework
-Probably more stuff that i don't remember (been having the problems for a while but not a lot of time to deal with it)
My Specs:
-Windows 7 Ultimate 64bit
-I3 540
-6 GB RAM
-NVIDIA GeForce GTX 750 Ti
I tried to look for similar problems and found one on the steam forums that was exactly the same (crashlog-wise at least), but the only answer the post had was to validate the data/reinstall.
It seems to be a dll problem but downloading a dll online never worked for fixing other games so I didn't try that (should I?).
Crash log:
Error Logging Enabled.
================
9/12/2018 7:34:01 PM: First-Chance Exception
Culture: en-US
Exception: System.IO.IOException: The handle is invalid.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
================
Resolution changed to: 1920x1080.
================
9/12/2018 7:34:24 PM: First-Chance Exception
Culture: en-US
Exception: System.EntryPointNotFoundException: Unable to find an entry point named 'EventSetInformation' in DLL 'advapi32.dll'.
at Microsoft.Win32.UnsafeNativeMethods.ManifestEtw.EventSetInformation(Int64 registrationHandle, EVENT_INFO_CLASS informationClass, Void* eventInformation, Int32 informationLength)
at System.Diagnostics.Tracing.EventProvider.SetInformation(EVENT_INFO_CLASS eventInfoClass, Void* data, Int32 dataSize)
================
WaveMaskData texture recreated. 1x1
WaveMaskData texture recreated. 1x1
WaveMaskData texture recreated. 78x117
WaveMaskData texture recreated. 78x117
WaveMaskData texture recreated. 78x117
WaveMaskData texture recreated. 79x117
WaveMaskData texture recreated. 79x117
WaveMaskData texture recreated. 79x117
================
9/12/2018 7:34:01 PM: First-Chance Exception
Culture: en-US
Exception: System.IO.IOException: The handle is invalid.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
================
Resolution changed to: 1920x1080.
================
9/12/2018 7:34:24 PM: First-Chance Exception
Culture: en-US
Exception: System.EntryPointNotFoundException: Unable to find an entry point named 'EventSetInformation' in DLL 'advapi32.dll'.
at Microsoft.Win32.UnsafeNativeMethods.ManifestEtw.EventSetInformation(Int64 registrationHandle, EVENT_INFO_CLASS informationClass, Void* eventInformation, Int32 informationLength)
at System.Diagnostics.Tracing.EventProvider.SetInformation(EVENT_INFO_CLASS eventInfoClass, Void* data, Int32 dataSize)
================
WaveMaskData texture recreated. 1x1
WaveMaskData texture recreated. 1x1
WaveMaskData texture recreated. 78x117
WaveMaskData texture recreated. 78x117
WaveMaskData texture recreated. 78x117
WaveMaskData texture recreated. 79x117
WaveMaskData texture recreated. 79x117
WaveMaskData texture recreated. 79x117
Sorry if there are some spelling or grammar errors, English is not my main language, even though i can understand it pretty well.