NPCs & Enemies The Grand Ninja Council

All Seeing Eye

Eye of Cthulhu
Summoning Item:

Suspicious Looking Diamond

“Summons The Council” (5 Wyverns)

Summon Time: Day

Summon Place: Hallow

Crafting:

10 Souls of Flight, 25 Ectoplasms, 1 Diamond,



Health: 12,000

Damage: 80 (Head), 40 (Other Body Parts)

Defense: 20 (Head), 40 (Other Body Parts)

Debuff Inflicted: Cursed Inferno Debuff through contact

AI: Worm

Health: 8,000

Damage: 20

Defense: 5 (head), 10 (Other Body Parts)

Debuff Inflicted: Ichor Debuff through Golden Shower

AI: Draws an ∞ pattern on the upper left of a player and tries to spray player/s/ with golden shower.

Health: 8,000

Damage: 40 (head), 20 (Other Body Parts)

Debuff Inflicted: Chilled Debuff through contact

AI: Rams the Player/s/ at Ground level

Health: 8,000

Damage: 20 (Head), 10 (Body)

Defense: 10 (Head)

Debuff Inflicted: Venom Debuff through contact

Speed: ½ x wyvern’s speed

AI: Circles around and tries its best not to touch the player/s/

Health: 8,000

Damage: 90 (head), 45 (other body parts)

Defense: 10 (head), 20 (other body parts)

AI: Stays above the player/s/ and after a few seconds rams at the player directly below it



100% 5-10 Wyverns Scales

100%4-8 Hearts

5%
+10% Movement Speed

+Evasiveness equal to 7% movement speed

75%
Damage: 55

Damage Type: Ranged

Use Time: 14

Velocity: 15

Tooltip: “Pierces Infinitely”

Works the same way as jester's arrows

100%5-10 Gold Coins

10% Council Trophy

33.33%
Damage: 70

Damage Type: Melee

Use Time: 9

Knockback: 7.5

Tooltip: “Shoot a slow moving beam”

Works the same way as Short Swords

33.33%
Damage: 40

Damage Type: Melee

Use Time: 16

Knockback: 3

Tooltip: “Throws a life stealing dagger”

+3 Defense

+8% Damage and Critical Strike Chance

+5% Evasiveness



So, here' my third suggestion :). Hope you guys Like it :)
 
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And what's the point of this? What would the game be like with this, is it all THAT necessary? Sorry mate but no support. Yet.
 
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