The Hacker

Are you participating

  • Yes

    Votes: 1 16.7%
  • No

    Votes: 5 83.3%

  • Total voters
    6
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angrivator

Terrarian
This is a game where you have to be creative (kind of like Dungeons and Dragons) If you played the game the godmoder then you should know most of the rules the godmoder is also on this forum but is very old

Rule: When you use a boss spawn item you cannot summon the moon lord. Even if he is hacking you can't use another hack. If I state an error you regain whatever you lost on that error. To get an item you must get 5 of the same item from someone else. Post moon lord items are allowed but you cannot use ANY LUMINITE only exception is the armor. You may choose 1 class and your 2 buffs out of 3. I will say when game is over. The hacker has 1000 health on the first round but 5000 on later rounds. Spectre armor (heal set) or vampire knives when used heal the hacker unless you use a creative combo. No mods except for yo-yo adding mods. Maximum damage on round 1 is 20 while later rounds is 50. When you see an all caps underlined word that means it is a special event.

Special events: Boss every posts on round 1 but every 10 on round 2. Lunar event lasts 15 posts happens every 25 posts after event is done. Solar event same thing as lunar event.

Classes: Space knight, you defend the space king; items: 1 boss summon 1 vortex launcher 1 prefix generator 2 item givers; :buffs 50% more damage, cool downs shortened by 10 seconds, 2.5% chance not to consume item.
Celestial cultist, the cult of the universe; items: all items same except vortex launcher is celestial boost; :buffs +40 mana, less mana consumption, when hurt shoots a fireball.
Terra ranger, ranged people with high precision. Items, 1 boss spawn 1 hell fire 1 prefix generator 2 item givers. Buffs, 75% more precision 50% chance not to consume ammo all weapons have insanely fast speed
Sky summoner, sumons the beings of the world even bosses. Items 1 boss spawn 1 extreme summon staff use 1 prefix generator 2 item givers, buffs 3 more minions, 67% minion damage 5 celestial guardians
 
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