NPCs & Enemies The Observer

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  • YES! We NEED this! 5

  • Good. 4

  • It's ok... 3

  • Meh. 2

  • No... it is a horrible idea. 1

  • Oy! Take this suggestion! (Post in the comments below


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Lingo

Eye of Cthulhu
Dryad: Please! Destroy all of the evil in this world!
Player: Why?
Dryad: Um... because it's evil...
Player: Do I earn anything?
Dryad: No, you don't.
Player: Then, what reason do I have to?
Well young player...
NOW YOU DO!

I give you the Observer!
TheObserver.png
This beautiful creature will be fought in Hardmode after you have fought a few mechanicals.
But Lingo! What does this have to do with the cleansing of the world?
This beast of a creature will only spawn after you clear out enough of its corruption or crimson captors.
Once you complete the test of bringing down the biome's percentage to 5 a message will occur along the lines of this,
"The Corruption's/Crimson's grip on the light loosens."
But wait! Before you fight the Observer you have to know where to fight him.
Once you kill Sir. Fleshy (W.O.F.) inside of the newly spawned dark biomes will be a locked building made of "impenetrable" blocks.
Curse Stone:CurseStone1x1.png CurseStone2x1.png CurseStone3x1.png CurseStone2x2.png
This little guy right here is impenetrable by ALL forces!
(Until you either beat the Observer or loosen the biomes grips... and then picksaw it)
But, once you loosen the grip of the biome it turns into this.
Active Curse Stone:ActiveCurseStone1x1.png ActiveCurseStone2x1.png ActiveCurseStone3x1.png ActiveCurseStone2x2.png
This block can be destroyed by a picksaw and can be teleported into!
It also gives off a heavy amount of green light. It even deals a burning effect like meteorite! YAY!
Ok, now onto the actual boss! WHOOP! WHOOP!
Summoning... now my favorite thing about Terraria is gating and RNG!;)
(Who doesn't love it?)
To summon this gem you must engage in battle with one of the mechanical bosses.
During that battle you have to find this little guy to gain your key!
The Observer Drone:
ObserverDrone.png
This beautiful guy will stand by and watch you fighting the mech of your choice.
HP:500/1250 (Expert)
Defense: 30/45/150 (during a mech fight)
Damage:250/350 (Guillotine Launch)
( This attack will only be launched if you chase him too far away from his spawnpoint)
KB Resistance: 10%/5%
Drops: Drone Scraps (1-2)(2-3) 100%
DroneScraps.png

Guillotine Launcher 10% 15%
GuillotineLauncher.png

Coins: Around 5 gold
How to harvest a drone 101:
1. Initiate a fight with a mech.
2. During the fight one drone will spawn and circle around you, it will stay a few blocks away.
3. You could attempt to kill the Drone whilst you are fighting a mech, but if you do its defense is MULTIPLIED.
4.1. You could also wait for the fight to end. (winning only)
4.2. When the fight does end the drone will attempt to disperse, like a martian drone (but slower).
4.3. When you hit the drone a few times, it begins to fight back using its guillotine shots.
5. Execute the drone and harvest their metallic flesh!
Now that you have killed a few drones and have gotten a few scraps...
build that summoning item!
EmptyCore.png
EmptyCore2.png

Empty Core
Comes in both Corruption and Crimson flavors!
10 Observer Scraps
15 Cursed Flames / 15 Ichor
3 Chlorophyte Bars
This empty core can only be used within the Active Curse Stone Cell.

Now, the fight you have all maybe been waiting for!

THE OBSERVER
Phase 1

TheObserver.png
This first stage of the boss is very Skeletronish...
Health: 35000/50000
Defense: 35/40
Damage (Volatile Dash): ~~~/~~~
Damage (Cursed Chain): ~~~/~~~ (Inflicts Cursed Flame)
Damage (Ichor Hand): ~~~/~~~ (Inflicts Ichor)
Damage (Volatile Hand): ~~~/~~~
Damage (Sun Circle): ~~~ (Inflicts Sundazed)


Sprites:
Observer TheObserver.png
Volatile Observer S1VolatileObserver.png
Volatile Particle Effects S1VolatileOrb.png
S1VolatileParticle1.png
S1VolatileParticle2.png
S1VolatileParticle3.png
S1VolatileParticle4.png

Ichor Hand ObserverHand1.png
Volatile Hand VolatileObserverHand.png
Jet Particle Effects
CursedDot1.png
CursedDot2.png
CursedSpark1.png
CursedSpark2.png
CursedSpark3.png
CursedSpark4.png

Cursed Chains
CurseChain0.png
CurseChain1.png
CurseChain2.png
CurseChain3.png
CurseChain4.png
CurseChain5.png


Attack Patterns
(When the observer is volatile he cannot be damaged)
The Observer will hover above you swinging his ichor hands below him.
If he succeeds in hitting you he will then dash downwards in his volatile form.
If he doesn't hit you he will then move to the left or right side of the player and shoot Cursed chains from the two crystals on his soldiers.
After this attack he will begin one of the two/three next patterns.

Pattern 1
The Observer will turn vollatile and dash left and right.
He will then attempt to push you into a corner with his hands.
His Cursed Chains will focus their attacks on your cornered self.

Pattern 2
The Observer will turn volatile and quickly launch his hands at you like the Brain of Cthulhu.
He will then turn into his normal form and lurk above you, his hands will slowly close in on you.
Afterwards he will circle around you shooting a random flurry of cursed chains.

Expert Pattern
(Due to 1.3 I need a new pattern! Extra annoying!!!)
During this pattern The Observer floats above you in a volatile form.
The hands stay non-volatile and quickly circle around the player.
They eventually move so quickly they became a circle of light particles.
This state is called, Sun Circle.



The Observer's health is cut in half and light streaks away from his helmet.
A large flash is seen as the Observer releases his true form!
GoreS1Gore2X1.pngx2 S1Gore3X1.pngx1 S1GoreChip1.pngx2 S1GoreChip2.pngx6 S1GoreChip3.png.pngx3 S1GoreX1.pngx1 S1GoreX2.pngx2

The Observer's crystals break off and then transform into...
CurseStoneHunter.png
Curse Stone Hunters
Health: None they explode when the Observer does.
Damage (Contact): ~~~/~~~
Damage (Cursed Chains): ~~~/~~~ (Inflicts Cursed Flames)

Pattern 1
The crystals will circle you from afar.
They will then shoot a chain at you and switch the way they are circling.
They will repeat that pattern three more times.

Pattern 2
The crystals will stay close to the left and right side of the player.
One of the crystals then moves above you forcing you to one side.
Both crystals then fly away and attempt to shoot you from afar.

Pattern 3
The crystals fly around the observer shooting outwards
The patterns repeat.

Expert Pattern
One crystal will go above the player and the other will go under it.
Next they launch a flurry of arcing curse chains.
These curse chains form a "cage" around the player.

The Observer
Phase 2
Now can inflict SunDazed!
A debuff which brightens up the screen, and slows down the player by a ton!

S2Observer.png
Health: 17500/20000
Defense: 25/30
Damage (Sun Dance): ~~~/~~~ (inflicts Sundazed)
Damage (Volatile Dash 2): ~~~/~~~ (Inflicts Sundazed)
Damage (Volatile Hand 2): ~~~/~~~ (Inflicts Sundazed)
Damage (Ichor Hand): ~~~/~~~ (Inflicts Ichor)
Damage (Ichor Core): ~~~/~~~ (Inflicts Ichor)

Sprites Phase 2:
ObserverS2Observer.png
Volatile ObserverS2VolatileObserver.png
Volatile Hand S2VolatileObserverHand.png
Light particles
S2LightParticle1.png
S2LightParticle2.png
S2LightParticle3.png
S2LightParticle4.png
S2LightParticle5.png

Observer HandS2ObserverHand.png
Ichor Core IchorCore.png
Ichor Particles IchorDrip3.png IchorDrip2.png IchorDrip1.png IchorDrip4.png
Sun Dance ParticlesS2ObserverEssence1.png S2ObserverEssence2.png S2ObserverEssence3.png

Attack Patterns
The Second Phase of the Observer is slightly more unique than other bosses.
Instead of going through specific patterns in an order.
This boss chooses randomly through four different patterns as shown.

Pattern 1
The Observer will fly above you.
The Observer's hands will attempt to hit below himself.
Afterwards the Observer will turn his hands volatile and attempt to hit you.

Pattern 2
The Observer will go above you and charge his hands.
His hands will then launch a flurry of Ichor Cores attempting to hit the player.
The Observer will turn his hands volatile and launch them right below himself.

Pattern 3
The Observer will turn volatile and dash to one side of the player.
He will then launch two ichor cores to the player.
Afterwards he dashes sporadically around the player.

Pattern 4
The Observer will attempt to hit you with one of his hands.
He hovers the player charging a Sun Dance beam.
The Observer launches his beam downwards.

Expert Phase
S2Observer.png
Health: 7500
Defense: 30
Damage (Sun Dance): ~~~ (inflicts Sundazed)
Damage (Volatile Dash 2): ~~~ (Inflicts Sundazed)
Damage (Volatile Hand 2): ~~~ (Inflicts Sundazed)
Damage (Ichor Hand): ~~~ (Inflicts Ichor)

During the expert phase a flash of light streaks across the screen and he gains two extra hands.
This happens at 5000 Health and once more at 2500 Health, the battle should end with him having 8 hands streaking across the boss room.
His attack patterns change from being calculated to just trying to overwhelm the player.
He stops launching Ichor cores and frequently dashes.

Now, the part everybody is actually waiting for!
THE ITEMS!

LightStone Scepter
LightStoneScepter.png
33.3%/44.4% drop rate
Magic Weapon
Damage:140 (Inflicts SunDazed)
Knockback: 2
Mana: 45
Critical Chance: 7%
Use Time: 47 (Extremely Slow)
This weapon launches a heat ray like sun dance beam.
The beam pierces through unlimited enemies without any bounces.

The StarGazer
StarGazer.png
33.3%/44.4% drop rate
Ranged Weapon
Damage: 10
Knockback: 4
Critical Chance: 7%
Use Time: 2 (Too fast too furious)
Velocity: 6
Highly accurate
Contains a 75% rate of ammo reduction.
Shoots one bullet from the gun and then two from the sky.
The two bullets from the sky are very inaccurate.

SunRacer
SunRacer (2).png
33.3%/44.4% drop rate
Melee Weapon
Damage: 56 (Inflicts SunDazed)
Knockback: 3.4
Critical Chance: 7%
Use Time: 23 (Fast)
A medium sized blade.
Once an enemy is hit a beam of light flashes down the screen where the enemy last was.

Light Stone Shot
LightStoneShot.png

100% drop rate
333/444 dropped
"Like moths to a flame."
Damage: 11
Knockback: 3.6 (Very Weak)
Velocity: 6
Enemies hit with this bullet will be attacked by all of your minions!

The SunDance debuff slows your player by a ton and then quickly lights up your screen with a white light.
The Debuff
SunDanceDebuff.png
It only slows enemies by a large amount.

Tell me how you like it!
I made the pixels and thought of the idea.
Have a good day, night, or whatever time it is!
 
Last edited:
How big will the; Observer be in comparison with the player, around skeletron's mass but a bit bulkier i'm assuming?
 
+The Mr.Rose: The Observer Drones will be used in summoning the Observer.
+DarkManga: The Observer would be the top half of golem size. (Golem without legs)
[DOUBLEPOST=1438975326,1438975256][/DOUBLEPOST]I am not yet finished with the post so, alot of questions will be answered!
 
Oh alright that looks a lot better in my head now, and I like the Idle and active cursed stone's a lot, the active cursed stone would look soo smooth under my pool it hurts. Support!
 
Overall its nice especially the sprites(did you make it yourself or what?). Never ever bothered to cleanse my world unless the corruption came near my home. Might have a tough time summoning it if it ever gets implemented.:p
Also you said your sprite was glitched so I fixed it. Here you go:;)
 

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Thanks for the fixed sprites. I am not yet finished with the thread and yes, I made the sprites myself.
 
For once, a new boss suggestion that I actually support. I really like this idea, particularly the way it's summoned, forcing you to first cleanse much of the world and then fight such a drone sounds very much like something a regular powerful Terraria boss would require, yet is totally unclaimed.

Five Stars. :D
 
The suggestion is finished! Doing some bumpin' so the idea can flourish! Hope all of you guys like it!
 
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