tModLoader The Rebirth Mod

@BlueWaterMelon i like the idea of this mod. i just wanted to say, that The Trelamium mod has a "Hero Sword" Weapon.
i'm not telling you that you cant have it, i just wanted to say that so no one thinks anyones is copying someone.

(this is really all the evidence i have right now, i removed the hero sword content off the mod thread because i was re-designing it.

HeroSword.png

Code:
using System;
using Microsoft.Xna.Framework;
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;

namespace Trelamium.Items.Weapons
{
    public class HeroSword : ModItem
    {
        public override void SetDefaults()
        {
            item.name = "The Hero Sword";      
            item.damage = 90;                     
            item.melee = true;
            item.width = 54;
            item.height = 54;
            item.useTime = 12;
            item.useAnimation = 12;
            item.useStyle = 1;
            item.crit = 30;
            item.noMelee = false;
            item.knockBack = 7;
            item.value = Terraria.Item.sellPrice(0, 42, 0, 0);
            item.rare = -12;
            item.autoReuse = true;
            item.shootSpeed = 10f;
            item.UseSound = SoundID.Item1;
          } 
    }
}
 
@BlueWaterMelon i like the idea of this mod. i just wanted to say, that The Trelamium mod has a "Hero Sword" Weapon.
i'm not telling you that you cant have it, i just wanted to say that so no one thinks anyones is copying someone.

(this is really all the evidence i have right now, i removed the hero sword content off the mod thread because i was re-designing it.

View attachment 168959
Code:
using System;
using Microsoft.Xna.Framework;
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;

namespace Trelamium.Items.Weapons
{
    public class HeroSword : ModItem
    {
        public override void SetDefaults()
        {
            item.name = "The Hero Sword";     
            item.damage = 90;                    
            item.melee = true;
            item.width = 54;
            item.height = 54;
            item.useTime = 12;
            item.useAnimation = 12;
            item.useStyle = 1;
            item.crit = 30;
            item.noMelee = false;
            item.knockBack = 7;
            item.value = Terraria.Item.sellPrice(0, 42, 0, 0);
            item.rare = -12;
            item.autoReuse = true;
            item.shootSpeed = 10f;
            item.UseSound = SoundID.Item1;
          }
    }
}
ok i was thinking of getting rid of this since its a normal sword in the mod
 
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