• Journey's End on PC - Find info here and here. Please report bugs and issues for PC 1.4 and 1.4.1 to Re-Logic here.
  • Journey's End on Mobile - Find info here. Report bugs for Mobile 1.4 to DR Studios at this link and give as much detail as possible.
  • 1.4 will bring many changes to the PC version. We strongly advise making plans to back up your worlds and players prior to updating your game. More details here.
  • Console and Switch - The latest news can be found here. To report a bug, please use this link.

PC Very odd behavior when attempting to create a very large snapshot


Steam or GOG
Single Player/Multiplayer
Operating System
Windows 10
Terraria Version
Controls Used
I was experimenting with the snapshot feature on the big map, and I was curious to set the frame to the entire world and seeing what would happen. It's a lot to describe, so I have filmed and thoroughly replicated the bug. My first attempt at doing this, terraria crashed, with a title screen message "Bad header caused buffer overflow", and presenting me with this stack trace for you guys:
Terraria Bug StackTrace.png

My second attempt created the image, but I don't believe this is what I would expect:
Capture 2021-01-10 19_32_18.png

My third attempt, seen in the video, shows a different image, and a step by step replication:

Note that the steps above were conducted in a "Host & Play" server. I attempted to do this in Single Player mode, and it caused the crash report seen above on three tries consistently, when the former caused the crash on the first try, and the strange bugs depicted on consecutive tests.

UPDATE DETAIL: The NPCs are totally fine. This is only happening on the map. If I go and actually visit the NPCs, they are just fine, and their map icons stop phasing
Top Bottom