Weapons & Equip Yet another thrower class expansion idea.

Krookodile

Skeletron Prime
So we all know the classes: summoner, warrior, ranger, and mage. Then there was thrower. The in complete class that branched off from ranged. When 1.3 came thrower was made, along with some pre hard mode things. Personally, I think pre hard mode is set in terms of throwing. So here are some ideas for hard mode items.

Venom shuricen:
Damage: 40
Crit chance: 10%
Knockback: very weak
Use time: fast
Pierce: 4
Special ability: 5% chance to poison enemies.
Crafting recipe: shuricen 50 1 spider fang. Makes 50
Looks: shuricen with spider fangs for blades.

Reinforced bone javelin:
Damage 50 chaining like the bone javelin.
Crit chance: 5%
Knockback: Average.
Use time: Average.
Special ability: chains damage, like the regular bone javelin.
Looks: bone javelin, except sturdier, and more definite outline.
Crafting: 50 bone javelin, 5 pladium/cobalt makes 50

Steampunk glove:
Damage: 30
Crit: 4%
Knockback: very weak
Use time: fast
Pierce: 5
Special ability: Throws cog bones
Looks: cogged bone glove
Crafting recipe: Bone glove, 50 cogs.

Cog bones:
Damage 20
Crit chance: 0%
Knockback: none
Crafting recipe: 10 bones, 1 cog. Makes 10
Looks: light copper bones

Reinforced daggers:
Damage: 35
Crit chance: 16%
Knockback: none
Use time: Average
Pierce: 3
Crafting: 5 mithril/orichalcum bars makes 100
Crafting: green handle with a silver blade

Roman Javelin:
Damage: 55
Crit chance: 3%
Knockback: Low
Use time: slow
Pierce 10
Crafting: 2 titanium/adamantite bars makes 30
Looks: wooden pole, with a silver head, and a red flag like right below the javelin head.



I am not a good spriter, sprites would be appreciated. This will be updated, sometimes.
 
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