TerrariaFanSpriter
Spazmatism
Working on it.How about a Ranged weapon drop too?
Working on it.How about a Ranged weapon drop too?
Definitely better now, the weapons still seem a bit OP though, all though I'm sure that was what you wanted. I noticed the Dragon armor was removed, and that's nice. Still needs something for ranged though. I'm still not a big fan of the idea, mainly because we already have 2 cthulhu themed bosses, which is quite empty, I personally think all the new bosses should be something different and unique, kinda like duke fishron, something new.Alright everybody, the it's updated. Take a look at everything and tell me what to fix.
Well, it should be a hard boss, so the loot would be worth fighting it.Definitely better now, the weapons still seem a bit OP though
I'd fight it for just the trophy speaking of which, the trophy almost looks like a re-color of the EoC trophy, maybe make the trophy the eyepatch or the bandage perhaps.Well, it should be a hard boss, so the loot would be worth fighting it.
I'd fight it for just the trophy speaking of which, the trophy almost looks like a re-color of the EoC trophy, maybe make the trophy the eyepatch or the bandage perhaps.
EoC is the Eye, not the Brain. The Eye's trophy is a tooth.They don't look the same...
I'd fight it for just the trophy speaking of which, the trophy almost looks like a re-color of the EoC trophy, maybe make the trophy the eyepatch or the bandage perhaps.
Sorry, I thought he said Boc...EoC is the Eye, not the Brain. The Eye's trophy is a tooth.
I fixed everything. Go ahead and see for yourself.I really don't want to spin off into a discussion about whether original Cthulhu lore should be taken into consideration in Terraria. However, let me say that lore is one of the reasons I dislike this suggestion as a whole.
Moving on.
Stats seem rather mediocre for what I assume is an endgame boss (Based on it's drops.) In fact, it's lower tier in terms of stats than Fishron (5000 more health, but significantly less atk/def).
Not to mention the fact that we currently don't have any detail about the AI of this boss. If it's just a "wham into player" enemy... not really fitting. Either way you'll have to pour more into that section.
Onto the drops:
Dragon armor: Why Dragon? It's an endgame melee armor (Not a mob/console player, but I believe Ocram is one of the more difficult, if not the hardest, boss?). Screws over the other classes some, and Melee really doesn't need another endgame armor.
Bandage: Effects are achieved with the Ankh Charm/Shield. Also, all four of those debuffs are fairly minor ones. Bleeding is almost completely pointless, Poison is 2 DPS, Fire is 4, and Weak is a small debuff to (mostly melee) abilities (it's also inflicted by a total of three enemies in the game.)
Bleeding, also three, Poison, four enemies (one a boss) plus two traps.
Eye Blaster: Why only a magic weapon? This boss makes ranged players very sad.
Not to mention the fact that it does a extreme amount of damage, based on the image I assume it's a fairly quick weapon. It could easily claim the position of highest DPS without even trying.
Coins: Way too much. Duke Fishron drops 1 gold and ten silver. Golem and Plantera drop 15 gold each. No boss goes over 15 gold.
In the end: No support. Needs quite a lot of work, and I don't support the concept of a killable Cthulhu head in the first place.
Although your sprites are pretty good. I have to give you that.
I fixed EVERYTHNG.That's everything. Why is this necessary?
Why should any boss drop armor at all, let alone a console exclusive that not only does another boss drop, but can also be crafted?
This has every quality of a magic weapon, but is labeled as ranged. Ranged weapons wouldn't produce such projectiles, and It only shoots things already in the game.
All in all, I can't see anything I like in this suggestion. It doesn't really add anything worth having, and the loot table is almost shameful compared to other bosseswith loot tables. It kind of seems like something 505 would have done, had they not "stopped."
Also
That's kind of large for a mask.
Added. ^_^How about a Ranged weapon drop too?
They just look really similar. Same general shape. Blood on one end. Different angle though.
I'm sure I could beat this boss in under a minute. With a good variety of weapons. I mean, I can beat fishron in about 20-30 seconds.Then it ends a good and last Cthulhu boss.
And not one where you can beat it in under a minute.
You don't know the behavior of it, though.Ranged weapon looks like it'll have more dps than the chain gun at first glance. I know it's supposed to be a late game boss, but I'm sure fishron is harder as well. Bandage of Cthulhu still doesn't seem worth using though.
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I'm sure I could beat this boss in under a minute. With a good variety of weapons.
Did I mention I almost never use buffs? Rage potion, Ichor flask, Pumpkin pie (which is the only buff I use on a regular basis) and flairon, should be a minute at most.What do you suggest the Bandage of Cthulhu does?
The OP is a WIP. I'll be happy for people to help me so more people can support.
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You don't know the behavior of it, though.
The defense and health are greater than Duke Fishron.
How does 90% of debuff's seconds reduces,Did I mention I almost never use buffs? Rage potion, Ichor flask, Pumpkin pie (which is the only buff I use on a regular basis) and flairon, should be a minute at most.
EDIT: yea, only 5 k more health than fishron, and ichor removes 1 third of this bosses defense.
You quoted the wrong post but that sounds fantastic actually.How does 90% of debuff's seconds reduces,
makes buffs 5% longer sound?