Uhh, quick question - Why does the green from the true match so well, instead of being different shades, and why orange? The reason the True Night's Edge adds urple is because the corrupt is purple, and the reason it adds green is because it's the primary color of Cursed Flames. At least, that's the way I always saw it. Same deal with Excalibur, the Hallow is seen as pink, and the crystals are seen as blue, I believe, may need to confirm this, in inventory. But I checked back, and the Verdant item equivalent is also green - Maybe an item change to the Verdant equivalent of those should be in order, to make it fit in with Vanila more. Also, the green should be different on the true. It is literally blending in with the green already on the un-true version of the sword.True Grove Keeper( Veridians equivalent to True Excalibur)
66 Melee Damage
Very Fast Speed
4% Critical Strike chance
Average Knockback
- Fires a glowing image of itself at the cursor location
Grove Keeper( Veridians equivalent to Excalibur)
57 Melee Damage
Fast Speed
4% Critical Strike chance
Average Knockback
- Fires a glowing image of itself at the cursor location
Great now i gotta make a debuff just to illustrate a color, thanks for pointing that out tho.Uhh, quick question - Why does the green from the true match so well, instead of being different shades, and why orange? The reason the True Night's Edge adds urple is because the corrupt is purple, and the reason it adds green is because it's the primary color of Cursed Flames. At least, that's the way I always saw it. Same deal with Excalibur, the Hallow is seen as pink, and the crystals are seen as blue, I believe, may need to confirm this, in inventory. But I checked back, and the Verdant item equivalent is also green - Maybe an item change to the Verdant equivalent of those should be in order, to make it fit in with Vanila more. Also, the green should be different on the true. It is literally blending in with the green already on the un-true version of the sword.
I can't eitherI.cant.WAIT.For.this.mod.at.ALL!!i am like checking this every day or any moment I can.
Aye, unfortunately im on mobile so I cant get ye olde mod. Long live the parrot head.I can't either
Aye, unfortunately im on mobile so I cant get ye olde mod. Long live the parrot head.
Aye, be the wyrm of metallic ores, ye olde pirate accent is ye best accent.The moment we get this mod out I'm starting my very first throwing-class-only playthrough.
The mod isn't his...?@Derpygamer256 pls implement this trekk (not mine) https://soundcloud.com/awesomeman366/rappin-for-skeletron
I'm not a dev doe@Derpygamer256 pls implement this trekk (not mine) https://soundcloud.com/awesomeman366/rappin-for-skeletron
Aye, ye not be, I crave for the day the parrot head returns.I'm not a dev doe
I mean, I used to beAye, ye not be, I crave for the day the parrot head returns.
I.cant.WAIT.For.this.mod.at.ALL!!i am like checking this every day or any moment I can.
Aye ye do that, also could ye get some piratey theme in there for ye olde captain?I'll also be uploading the mod's soundtrack (well my submisssions at least anyway) to bandcamp on that day as well, so there's that to look foward to.