tModLoader The Spirit Mod!

Yuyutsu

Dungeon Spirit
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Hello, all! I'm Yuyutsu, and I'd like to introduce you to the Spirit Mod, one of Terraria's largest content mods. I've been developing the Spirit Mod for more than 5 years alongside a wonderfully talented team, and we've added multiple bosses, biomes, weapon sets, events, and mechanics in that time! My ultimate goal is to create a fresh, immersive Terraria experience with endless possibilities for you all to explore. We hope you enjoy the mod!

What exactly does Spirit add to the game?
  • 1300 new items!
  • 41 new armor sets!
  • 143 new enemies and minibosses!
  • 8 new bosses
  • 3 new events: the Tide, the Jelly Deluge, and the Mystic Moon!​
  • 2 brand new biomes, the Spirit Biome and the Briar!
  • A brand new Quest System!
  • A new Weapon Enchantment system!
  • 34 brand new music tracks for vanilla and modded events and biomes!​
  • ...and so much more for you to discover!​

Current Version:
🏜 Update 1.4.2.3 Sinister Sands 🏜
Sinister Sands overhauled many bosses, added 120 items, and fixed numerous bugs!
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🔰 Download the Mod Here! 🔰
Also available in the in-game Mod Browser and the Direct Download Listing!



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Mod Content
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Want to see more of the mod's content? Check out some examples below, and make sure to check out our wiki for even more info!
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New Items
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Bismite_armor.png
Sunflower_armor_female.png
Elderbark_armor.png
Stream_Surfer_armor_female.png
Cryolite_armor.png
Gilded_armor.png
Slag_Tyrant_armor.png
Seraph_armor.png

Armor
--Read more about them here!--

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Rot_Scourge.png
Zanbat_Blade.png
Headsplitter.png
Crook_of_the_Tormented.png
Eternal_Sword.png
Coiled_Blade.png
Blade_of_the_You-Kai.png
Frigid_Javelin.png

Melee Weapons
--Read more about them here!--

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Adamantite_Staff.png
Breath_of_the_Zephyr.png
Astral_Convergence.png
Photosynthestrike.png
Spirit_Wand.png
Sunrise_Scepter.png
Spiritflame_Staff.png
Screaming_Tome.png
Tome_of_R%27lyeh.png

Magic Weapons
--Read more about them here!--

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Star_Spray.png
Floran_Bow.png
Amethyst_Bow.png
Gilded_Longbow.png
Unstable_Boltcaster.png
Gravehunter.png
Winter%27s_Wake.png
Belcher.png
Holy_Hellstorm.png

Ranged Weapons
--Read more about them here!--

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Bismite_Crystal_Staff.png
Bismite_Crystal_%28sentry%29.png
Old_Cross.png
Old_Cross_Coffin.png
Locust_Crook.png
Locust_%28minion%29.png
Crawlerock_Staff.png
Baby_Cavern_Crawler.png

Summon Weapons
--Read more about them here!--

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Wooden_Club.png
Bone_Club.png
Macuahuitl.png
Floran_Bludgeon.png
Sporebreaker.png
The_Blasphemer.png
Nautilobber.png

Clubs
Clubs are a unique melee subclass added by the Spirit Mod!
--Read more about them here!--

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Arcane_Codex-_Healing_Zone.png
Arcane_Codex-_Stamina_Zone.png
Arcane_Codex-_Low_Gravity_Zone.png
Arcane_Codex-_Fortification_Zone.png
Arcane_Codex-_Repulsion_Zone.png
Arcane_Codex-_Slow_Zone.png

Arcane Codexes
Arcane Codexes are a unique summon subclasses added by the Spirit Mod!
--Read more about them here!--

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Null_Glyph.png
Radiant_Glyph.png
Frost_Glyph.png
Sanguine_Glyph.png
Bee_Glyph.png
Void_Glyph.png
Unholy_Glyph.png
Phase_Glyph.png

Glyphs
Glyphs are a unique weapon enchantment system added by the Spirit Mod!
--Read more about them here!--

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Book_Yeremy.png
Book_Briar.png
Book_Lava.png
Book_FoodGuide.png
Book_AccessoryGuide.png
Book_Alchemist1.png
Book_Jellyfish.png
Book_Mushroom.png

Books
Books are a unique form of lore and UI found across the world!
--Read more about them here!--

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Dusking%27s_Wrath_%28placed%29.png
Beyond_the_Walls_%28placed%29.png
Isolated_Steppe_%28placed%29.png
Moonlight_Deluge_%28placed%29.png

Furniture
--Read more about them here!--

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Gloop.png
New NPCs
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Astral_Adventurer.png
Cystal.png
Hemophora.png
Bloater.png
Chest_Zombie.png
Gladiator_Spirit.png
Hookbat.png
Orbitite.png

Pre-Hardmode Enemies
--Read more about them here!--

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Blood_Gazer.png
Glitterfly.png
Bloomshroom.png
Ancient_Tome.png
Phantom.png
Observer.png
Spirit_Skull.png

Hardmode Enemies
--Read more about them here!--

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Bandit.png
Gambler.png
Adventurer.png
Enchanter.png

Town NPCs
--Read more about them here!--

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Scarabeus.png
Vinewrath_Bane.png
Infernon.png

Bosses
--Read more about them here!--

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JellyDelugeIcon.png
New Events
JellyDelugeIcon.png


Kakamora_Guard.png
Kakamora_Shaman.png
Crocosaur.png
Bubble_Brute.png
R%27lyehian.png

The Tide
--Read more about it here!--

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Moonlight_Preserver.png
Moonlight_Rupturer.png
Tethervolt_Jelly.png

Jelly Deluge
--Read more about it here!--

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Stargazer_Slime.png
Bloomshroom.png
Lumantis.png
Glow_Toad.png
Glitterfly.png

Mystic Moon
--Read more about it here!--

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ReachBox.png
New Biomes
ReachBox.png


Droseran_Trapper.png
Briarthorn_Slime.png
Blossom_Hound.png
Thorn_Stalker.png

The Briar
--Read more about it here!--

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Spirit_Bat.png
Soul_Crusher.png
Spirit_Skull.png
Ancient_Specter.png

Spirit Biome
--Read more about it here!--

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Crystal_Star.png
Join Our Discord!
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Join our Discord server for constant assistance, spoilers, community interaction, and news about the mod and our progress!
Join our Community Today!

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The Spirit Mod Wiki
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For an in-depth look at our content, including some guides and strategies, explore our wiki! Feel free to suggest changes or contribute to it yourself!
Visit the Wiki!

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The Spirit Mod YouTube Channel
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If you're interested in more Spirit Mod content, from a collection of our unique OST to content showcases and update trailers, visit our YouTube channel!
YouTube Link

To check out some of Spirit's newer content, watch the Spoiler Recap (v.1.4.3) below!

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The Spirit Mod Twitter
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The Spirit Mod Twitter aims to provide active updates, news, and many spoilers to all our followers.
Twitter Link

Here's one of our more recent spoilers, released exclusively on Twitter and Reddit!

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Donations
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If you'd like to support the Spirit Mod or support me in my aim to continue this passion project as I work through college, I'd really appreciate it!
Donate to Our Patreon! || Buy me a Coffee!

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Credits
* Owner and Creator of the Spirit Mod: Yuyutsu
* Coders: Boffin, EchoDuck, Graydee, Lucca, OS, Trivaxy, Zoroarkcity, GabeHasWon
* Artists: Aleksh, Blato, Cloud, Lunatix, Jelly, Moon Bee, Musicano, Nao, Nomis, Pacnysam, Pkpseudo, Potat, Reinamie, Sal, Santra, Skeletony, Sok, Vinh, Vladimier
* Composer: Salvati
Wiki Editors: Krant, CrossKnight07, Pythen and many more
Beta Testers: A44, Cen, Cherry, ChozoChorizo, Dakotaspine, Eggshells, EpicCrownKing, Krant, Musicman, Pkpseudo
Code Helpers: DivermanSam, Fabsol, AXsmasher, Tomiky, Eldrazi
Former Developers:
Former Mod Owner and Lead Coder:
Leemyy
Former Composer: LordCakeSpy
Former Spriters: 52Mos, JaceDaDorito, Pois1x, Vaikyia, Snugboat, Sal, Svante, Eli10293, J-50N, Durrani19, Re-Misterio, SzGamer227, MenacingMerlin, VoxelFox, varvolgybeni, DaKkharn, Ming, Milt69466, Some Schmo, Zoomo

Thank you all for checking out Spirit, and I hope you have a great day!

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Last edited:
Notice that it's not too difficult to learn to code. I could show you how.

Example: item.damage == 10;
Guess what that does.
well lets see it give the item 10 uses hur dur
[DOUBLEPOST=1457830728,1457830696][/DOUBLEPOST]
Uhhhhhhhhhhhhhhhhhhhhhhhhhhh It can be placed. Lol jk I know coding isn't hard, I may get into it sometime, but for right now, I'mma stick to spriting
how about this Ill give you a bit of super easy code and ill explain every single think
[DOUBLEPOST=1457831211][/DOUBLEPOST]
Code:
using System;
using Microsoft.Xna.Framework;
using Terraria;
using Terraria.ModLoader; //The last few lines were just the resoureces that the codes is using

namespace Enderuim.Items //where the file is located. It is in a file called Enderuim and another file inside of that is called Items.
{
    public class EnderuimBar : ModItem //The "Item ID"
    {
        public override void SetDefaults() //anything put in this method {what these things are} Is used by this method. These things are the "stats" of the items, or defaults.
        { //starts the method
            item.name = "Enderuim Bar"; //The item name. duh.
            item.width = 30; //How many pixels wide the item is.
            item.height = 24; //How many pixels tall the item is.
            item.toolTip = "I'm pretty sure we are all going to die."; //Sets the item tooltop
            item.useTime = 20; //How long it takes to use the item (insane, slow, ect.)
            item.useAnimation = 20; //what the item looks like when used.
            item.useStyle = 1; //how the item is used
            item.value = 30000; //how much the item is worth.
            item.rare = 2; //what color rarity the item is worth
            item.useSound = 79; //what sound the item makes when used.
            item.noMelee = true; //means you cant damage things with the item.
        } //ends the method
                public override void AddRecipes() //anything in this method goes towards the recipes.
        {
            ModRecipe recipe = new ModRecipe(mod); //a modded recipe
            recipe.AddIngredient(null, "EnderuimItem", 4); //Adds an ingrediant
            recipe.AddTile(17); //requires to be near a tile to craft item. 17 is furnaces
            recipe.SetResult(this); //sets the result to the item in this file.
            recipe.AddRecipe();
        }
    }
}
 
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