Pixelated Junior XII
Spazmatism
Almost released! Will have 20+ weapons, 3+ armors, 2+ new ammo types, 3 new bars,and possibly a new ore, nano ore, that makes nano bars and nano weapons!
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I already have a lot of work put in to it, can i transfer it to r13 and continue? Or restart?Work on r13. r10 won't be compatible with newer versions, also good luck
I don't know, but I think you'll have to rewrite it for r13.I already have a lot of work put in to it, can i transfer it to r13 and continue? Or restart?
I'm so confused :/ I'll just finish it and release it r10 I think I know a way you can make it work though...I don't know, but I think you'll have to rewrite it for r13.
Code it again but in r13.What exactly do you mean by rewrite?
This is lovely!*Many upgrades to common guns like minishark and musket
error
public StarboundGreaves(ModBase modbase, Item I) : base(modbase, I) { }
Thanks, that did the trick... I really don't know much about coding :/Get rid of the constructor:Code:public StarboundGreaves(ModBase modbase, Item I) : base(modbase, I) { }
I really don't know much about coding :/
Yeah! You can always keep working on it.(I dont like double posting bit i kinda have too)
I have not worked on this mod in about 2 months and I'm not sure if I should release it with its alpha content, or have someone take over the mod and release a full complete version. Should I release even with little but interesting content?