I dont understand how its good to remove range, the 3DS version is quite hard for me, as there are no keybinds, no second joystick to move cursor, and a few other things.
I thought the mobile version was being made from console, if not, the controls still seem alot like those on console.
That was the original plan, that plan ceased to be when DR Studios took over development.
In what way are they similar to console? Because there are two sticks? The use of buttons? Just because both have sticks and buttons =/= based on nor similar to each other. Just saying.