Shadowblitz16
Terrarian
I have a few suggestions for fixing the I things I find bullcrap in terraria.
- make unnatural player placed blocks unable to spawn mobs. (including wraiths)
this would including things like wood, stone bricks, hay blocks it would not include stone, dirt, or clay.
- remove mothron being able to fly through walls (and other flying mobs)
its ridiculous how there is absolutely no defense against these creatures. they are not bosses however they are very strong and can trap and kill players even if they are wearing turtle armor.
at least wraiths we can prevent with suspended houses.
- boss spawns are moved to next night if your in a npc protected area
boss warning should still be displayed the night you are going to fight a boss however on the time of the boss's spawn it should display a message "you were protected by a unknown force" which continues to move the boss to the next night until you are not in a safe place when it occurs.
your house should be your safe place and forcing the player to die over and over is a load of crap especially on servers where not every player is ready
EDIT1:
- events could follow a similar rule to bosses in which they get pushed back 1 day if your in a npc protected area when the event starts.
also bosses and events would only be able to spawn if you have 3 or more npcs on screen. this would allow you to use dryad buffs to help in bosses.
- teleporting mobs such as goblin wizards could follow a rule they have to have a open area to teleport inside.
for example you must leave a door open to allow them in.
- make unnatural player placed blocks unable to spawn mobs. (including wraiths)
this would including things like wood, stone bricks, hay blocks it would not include stone, dirt, or clay.
- remove mothron being able to fly through walls (and other flying mobs)
its ridiculous how there is absolutely no defense against these creatures. they are not bosses however they are very strong and can trap and kill players even if they are wearing turtle armor.
at least wraiths we can prevent with suspended houses.
- boss spawns are moved to next night if your in a npc protected area
boss warning should still be displayed the night you are going to fight a boss however on the time of the boss's spawn it should display a message "you were protected by a unknown force" which continues to move the boss to the next night until you are not in a safe place when it occurs.
your house should be your safe place and forcing the player to die over and over is a load of crap especially on servers where not every player is ready
EDIT1:
- events could follow a similar rule to bosses in which they get pushed back 1 day if your in a npc protected area when the event starts.
also bosses and events would only be able to spawn if you have 3 or more npcs on screen. this would allow you to use dryad buffs to help in bosses.
- teleporting mobs such as goblin wizards could follow a rule they have to have a open area to teleport inside.
for example you must leave a door open to allow them in.
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