Hmm.. the log doesn't show me anything that crashes. Try running Better Night Sky on its own and let me know what happens.
Making all the celestial objects pixelated might actually make things look worse. I'll experiment with it and find out.
I also unfortunately don't know much about overhaul or how it works, so I'm unsure if I'll fix it. Thanks for letting me know about the issue though.
I agree. You'll have this feature soon.
There's currently only one moon variation in better night sky which is the one you always see. Vanilla terraria has three moon variations (white, brown and green planet). I was working on a green planet sprite but it's turning out to be a little more difficult than I expected so that'll take a bit more to fix. Think saturn but smaller and greener
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I'm not sure if I'll do anything for the sun, since the mod is well, better **night** sky. Again, if people really want this feature I don't see any issue with adding it but I can't guarantee great results since daytime skies in Terraria are a little more difficult to work with than nighttime. Eclipse might get a new sprite, but I'll leave monoliths alone since their skies are already pretty well detailed.
The upcoming update is focused on adding configuration and turning this mod into a clientsided mod, meaning that you can install it and join any server without needing the server to install it as well.