I propose a few different magic wings/flight spell for the mage class.
1: A set of magic wings that consume mana. This allows technically infinite flight (with enough mana potions) without the soaring insignia for players that dont play master mode. Perhaps the rate of mana consumption would linearly increase to balance this. This would likely be an endgame item. They could be crafted from fledgling wings and a star cloak. Edit: To prevent other classes from abusing the lack of impact of mana sickness (as it only affects magic damage), these wings would only work if you are currently wearing mage armor (or have a max mana of at least 260?)
2: A fight spell book that requires 240 mana but gives magic flight for 30 seconds. 240 means this would require both all mana crystals and at least two arcane accessories. I think late pre-hardmode would be fair?
3: A "force leap" book, that launches you upwards into the air almost instantly, about 20 blocks? Pre-hardmode, maybe obtained from dungeon shelves similar to water bolt? The dungeon has a lot of mobility options obtained in hardmode, so this would thematically fit very well.
4: A tome that, when activated, freezes you in midair for a second. Then, if you flick your cursor to somewhere else on the screen (leaving a faint dotted line in your wake), the player will quickly dash along that line when the second is up. This could also be implemented as a sword playing into the trope of ninjas being able to dash in the blink of an eye.
1: A set of magic wings that consume mana. This allows technically infinite flight (with enough mana potions) without the soaring insignia for players that dont play master mode. Perhaps the rate of mana consumption would linearly increase to balance this. This would likely be an endgame item. They could be crafted from fledgling wings and a star cloak. Edit: To prevent other classes from abusing the lack of impact of mana sickness (as it only affects magic damage), these wings would only work if you are currently wearing mage armor (or have a max mana of at least 260?)
2: A fight spell book that requires 240 mana but gives magic flight for 30 seconds. 240 means this would require both all mana crystals and at least two arcane accessories. I think late pre-hardmode would be fair?
3: A "force leap" book, that launches you upwards into the air almost instantly, about 20 blocks? Pre-hardmode, maybe obtained from dungeon shelves similar to water bolt? The dungeon has a lot of mobility options obtained in hardmode, so this would thematically fit very well.
4: A tome that, when activated, freezes you in midair for a second. Then, if you flick your cursor to somewhere else on the screen (leaving a faint dotted line in your wake), the player will quickly dash along that line when the second is up. This could also be implemented as a sword playing into the trope of ninjas being able to dash in the blink of an eye.
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