divebat
Skeletron
The Hunt (Event) (With sprites by Scironex!)
“The hunt has begun!”
The Hunt is an middle hard mode tier invasion, it will spawn with a 1/25 chance every night after one mechanical boss has been defeated. Ghostly hunters come from all directions, surrounding the player. The background will become nearly black, and filled with large dark trees. It should not be to hard to take down with adamantine to hallowed armor, but the reward will be nice for early hard mode players. The event will last as long as it takes to finish.
Archers shoot arrows that fly through, in a somewhat rapid succession so that when there are lots around, the air is nearly filled with arrows. Riflemen appear who shoot much slower but also with much more damage, and mortar men move at a slow pace, but steady themselves, and shoot extremely damaging mortars. Daggermen run in and stab at the player, inflicting lots of damage. Theres also the musket man, who will charge, shooting low damage bullets, and stab with the end of his gun. The crossbowmen is a man who spawns with a rate similar to the pirate captain (temporary name, suggestions appreciated) and will shoot an explosive crossbow which will act like an exploding bullet. These will all have new drops and more.
Here are the current stats on the mobs.
Archer Huntress
35 Damage
Medium shooting speed
Fast walking speed
Will shoot from afar, comes in swarms
260 Health
20 Defense
When white stag is near, hunters will target it over player
Drops:
Nameless Bow 5%
2 Silver
Archers Stave 3%
Huntsman Trapper
Very fast movement like a goblin thief
Stabs a fast dagger
36 Damage
Little to no KB
280 Health
25 Defense
Drops:
4 Silver
Hunters Dagger 4%
Huntsman Rifleman
45 Damage
Slow shooting speed
Slow walking speed
Will shoot from medium range, comes in fews
320 Health
25 Defense
Drops:
Rifle 5%
4 Silver
Iron Sights 5%
Stripper Clip 3%
Mortar
63 Damage
Explodes and causes splash damage
Very Slow speed
Sets up far away, will shoot at a slow speed
600 Health
25 Defense
Drops:
Mortar 5%
10 Silver
Huntress Musketeer
24 Damage (Ranged)
32 Damage (Melee)
Slow shooting speed
Slow movement, but when charging player very fast
420 Health
20 Defense
Drops:
Masters Musket 5%
10 Silver
Bayonet 2%
Stripper Clip 3%
Crossbow Huntsman
45 Damage
Rapidly shoots exploding arrows
Will continue forward toward the player, walking slower when he shoots
1200 Health
30 Defense
Drops:
Magical Crossbow 5%
Gold Coin 2
White Stag
(Great suggestion and sprite by Scironex!)
8000 Health
Very fast speed
50 melee
Will teleport when health is severely decreased, reappears later
Comes about halfway through, event ends following death
Hunters will target the stag when its near
Drops:
6 Gold coins
“The hunting has ceased!”
This marks the end of the hunt. If you survived, the loot will be great. If not, you will be left in shambles. Now onto the glorious loot!
Nameless bow
44 Damage
12% Critical chance
Medium Speed
No autofire, shoots 3 arrows (early tsunami) (??)
Medium knockback
1/4 Chance not to consume arrows
Archers Stave
Summons a bowmen to fight for you
Bowmen
26 Damage
Medium speed
8% Crit
Hunting Rifle
53 Damage
18% Critical chance
Hardmode musket
No autofire
Medium speed
Lots of knock back
Iron Sight
5% Increased crit chance + speed
reduced bullet spread (chain gun necessary in my mind)
Stripper Clip
Accessory which allows for 10% reduced bullet usage,
and 5% extra bullet speed
Mortar
Another cannon
Shoots mortar bombs
Mortar Shell
220 Damage
Medium slow Speed
Shoots high, homes on an enemy
Bayonet
Accessory which will inflict small melee damage when enemies attack
Magical Crossbow
55 Damage
12% Crit chance
Uses 14 mana
Shoots explosive arrows
Rapid speed
Autofires
Medium knockback
Hunters Dagger
Very fast dagger
56 Damage
16% Crit
Medium knockback
Hunting Horn
"Calls the hunters!"
Summons the hunt
Rare drop from..? (??)
Thats all for the hunt, thanks for reading!
Sprites needed, criticism accepted!
“The hunt has begun!”
The Hunt is an middle hard mode tier invasion, it will spawn with a 1/25 chance every night after one mechanical boss has been defeated. Ghostly hunters come from all directions, surrounding the player. The background will become nearly black, and filled with large dark trees. It should not be to hard to take down with adamantine to hallowed armor, but the reward will be nice for early hard mode players. The event will last as long as it takes to finish.
Archers shoot arrows that fly through, in a somewhat rapid succession so that when there are lots around, the air is nearly filled with arrows. Riflemen appear who shoot much slower but also with much more damage, and mortar men move at a slow pace, but steady themselves, and shoot extremely damaging mortars. Daggermen run in and stab at the player, inflicting lots of damage. Theres also the musket man, who will charge, shooting low damage bullets, and stab with the end of his gun. The crossbowmen is a man who spawns with a rate similar to the pirate captain (temporary name, suggestions appreciated) and will shoot an explosive crossbow which will act like an exploding bullet. These will all have new drops and more.
Here are the current stats on the mobs.
Archer Huntress
35 Damage
Medium shooting speed
Fast walking speed
Will shoot from afar, comes in swarms
260 Health
20 Defense
When white stag is near, hunters will target it over player
Drops:
Nameless Bow 5%
2 Silver
Archers Stave 3%
Huntsman Trapper
Very fast movement like a goblin thief
Stabs a fast dagger
36 Damage
Little to no KB
280 Health
25 Defense
Drops:
4 Silver
Hunters Dagger 4%
Huntsman Rifleman
45 Damage
Slow shooting speed
Slow walking speed
Will shoot from medium range, comes in fews
320 Health
25 Defense
Drops:
Rifle 5%
4 Silver
Iron Sights 5%
Stripper Clip 3%
Mortar
63 Damage
Explodes and causes splash damage
Very Slow speed
Sets up far away, will shoot at a slow speed
600 Health
25 Defense
Drops:
Mortar 5%
10 Silver
Huntress Musketeer
24 Damage (Ranged)
32 Damage (Melee)
Slow shooting speed
Slow movement, but when charging player very fast
420 Health
20 Defense
Drops:
Masters Musket 5%
10 Silver
Bayonet 2%
Stripper Clip 3%
Crossbow Huntsman
45 Damage
Rapidly shoots exploding arrows
Will continue forward toward the player, walking slower when he shoots
1200 Health
30 Defense
Drops:
Magical Crossbow 5%
Gold Coin 2
White Stag
(Great suggestion and sprite by Scironex!)
8000 Health
Very fast speed
50 melee
Will teleport when health is severely decreased, reappears later
Comes about halfway through, event ends following death
Hunters will target the stag when its near
Drops:
6 Gold coins
“The hunting has ceased!”
This marks the end of the hunt. If you survived, the loot will be great. If not, you will be left in shambles. Now onto the glorious loot!
Nameless bow
44 Damage
12% Critical chance
Medium Speed
No autofire, shoots 3 arrows (early tsunami) (??)
Medium knockback
1/4 Chance not to consume arrows
Archers Stave
Summons a bowmen to fight for you
Bowmen
26 Damage
Medium speed
8% Crit
Hunting Rifle
53 Damage
18% Critical chance
Hardmode musket
No autofire
Medium speed
Lots of knock back
Iron Sight
5% Increased crit chance + speed
reduced bullet spread (chain gun necessary in my mind)
Stripper Clip
Accessory which allows for 10% reduced bullet usage,
and 5% extra bullet speed
Mortar
Another cannon
Shoots mortar bombs
Mortar Shell
220 Damage
Medium slow Speed
Shoots high, homes on an enemy
Bayonet
Accessory which will inflict small melee damage when enemies attack
Magical Crossbow
55 Damage
12% Crit chance
Uses 14 mana
Shoots explosive arrows
Rapid speed
Autofires
Medium knockback
Hunters Dagger
Very fast dagger
56 Damage
16% Crit
Medium knockback
Hunting Horn
"Calls the hunters!"
Summons the hunt
Rare drop from..? (??)
Thats all for the hunt, thanks for reading!
Sprites needed, criticism accepted!
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