Ranadiel
Terrarian
I have compacted the concept of teleportation from 1 source to 2 destinations. The idea is pretty simple and can be multiplied (experimented yesterday with the design) countless times. You're just limited by space, though the usage is pretty small
HOW IT WORKS:
- INPUT SIGNAL A is wired to the inputs of the logic gates on the right. This signal is directly connected to the SOURCE teleporter (not present here) and was activated.
- Signals B and C define which from the two outputs should be used.
When being ported to the pad from A, the signal activates the upper left logic gate, which in turn enables inputs for the destination logic gates. Depending on which signal is chosen (B or C is active), blue or green wire is moving the player towards the DESTINATION teleporter (not present here) on either of the ends (to the right).
When you activate back from D or E, the lower left logic gate is activated and the red wire sends you back to the SOURCE teleporter.
IN ADDITION:
1. Already tested this solution for stacking this construction one atop another (dividing the base 4 outputs to 8 wires). You can manage all 4 input signal colors (A wire), just have to remember to use different colored wires for D and E, changing if needed input colors for B and C.
2. If you want to stack this design one atop the other, wires B and C will have to be put on either side of this schema (i used the right side) and colors changed through a single input AND gate (or whatever else type).
I will post a screenshot in the evening for the whole compacted set of 4 teleporter signal divide, as well as the teleporter hub.
HOW IT WORKS:
- INPUT SIGNAL A is wired to the inputs of the logic gates on the right. This signal is directly connected to the SOURCE teleporter (not present here) and was activated.
- Signals B and C define which from the two outputs should be used.
When being ported to the pad from A, the signal activates the upper left logic gate, which in turn enables inputs for the destination logic gates. Depending on which signal is chosen (B or C is active), blue or green wire is moving the player towards the DESTINATION teleporter (not present here) on either of the ends (to the right).
When you activate back from D or E, the lower left logic gate is activated and the red wire sends you back to the SOURCE teleporter.
IN ADDITION:
1. Already tested this solution for stacking this construction one atop another (dividing the base 4 outputs to 8 wires). You can manage all 4 input signal colors (A wire), just have to remember to use different colored wires for D and E, changing if needed input colors for B and C.
2. If you want to stack this design one atop the other, wires B and C will have to be put on either side of this schema (i used the right side) and colors changed through a single input AND gate (or whatever else type).
I will post a screenshot in the evening for the whole compacted set of 4 teleporter signal divide, as well as the teleporter hub.