There are two lines the guide says about the metorites that aren't valid anymore :
As of 1.4, meteors don't appear once an orb is smashed, it's when an evil boss is slain, so these lines can be confusing for new players who rely on the Guide
I'll update the mod when I'll have the time, yes, maybe this weekend
And you won't find it in the browser because the default option is to only show non downloaded mods
EDIT : Well it's done
I'm only working on the 1.4 version now as it enables a better way to compute the recipes.
I hope I will be able to make a more optimized version on it
Recipes always have their ingredients first and because of the fixed size of the ingredient array, the rest is just ItemID.None... So this check allows to go quicker on a Recipe ingredient loop...
This is what also avoid the crash of vanilla because in vanilla, there's the same break on...
I removed it
This removal seems to cause an issue with Recipe Browser when this limit is pushed, but this limit will be removed for 1.4 anyway so I don't really want to work on that
Only the ones used in the main recipe and the intermediates
(So for the Terra blade, it's a mythril anvil, an adamantite furnace and an altar, I used a modded crafting station that is counted as every crafting station to go faster for the screen)
I did a screenshot to show the effect, but as there are no fancy UI or anything, and my world is a mess...
But here's a screenshot of a Terra blade only using the base ingredient
Recursive Craft is a mod that aims to make craft easier by getting rid of all the intermediate recipes and handling them by itself, so you can finally create a bunch of campfires without having to calculate the amount of torches needed, keep all the wood you want as platforms without needing to...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.