• For issues you find with the Switch and Console releases, please follow this link and give as much detail as possible. This is the speediest way to get info to Pipeworks and get a hotfix in the works.
  • 1.4 will bring many changes to the PC version. We strongly advise making plans to back up your worlds and players prior to updating your game. More details here.
  • Begin your search for Journey's End information here and here. Please report bugs and issues for Journey's End here.
  • For issues you find with the Mobile 1.3 update, please follow this link and give as much detail as possible. This is the speediest way to get info to DR Studios to look at your issue. Also, some troubleshooting hints here.

Recent content by HallowKingJerrold

  1. HallowKingJerrold

    tModLoader Rare Item Swap

    Ooo... This i Like
  2. HallowKingJerrold

    tModLoader Magical Things mod

    The "Colored Damage Types" can help find issues like this
  3. HallowKingJerrold

    tModLoader Magical Things mod

    Mate. The Broken Lance summons deal Melee Damage
  4. HallowKingJerrold

    Make Summon Staffs Not Cost Mana

    Because people can be a little dense. Especially with something as jarring as Summon Weapons.
  5. HallowKingJerrold

    tModLoader Better take a Power Tool - Electronic counterparts for a lot of tools

    More Focused drilling, and the sense of digging in like a profressional.
  6. HallowKingJerrold

    tModLoader Risk of Rain 2 Mod (WIP)

    As long as I enjoy me some mobile turrets with the Engie. *(Note, when you do get to dabble with that, make them compatible with ExpandedSentries)
  7. HallowKingJerrold

    tModLoader Varia Mod: "Basically Agherium 2"

    Oi, The Lunar Lance does Magic Damage
  8. HallowKingJerrold

    tModLoader Upgraded Accessories

    Would it be possible to add in some "AlchemistNPC" combinations?
  9. HallowKingJerrold

    tModLoader Risk of Rain 2 Mod (WIP)

    Will this work alongside the "Risk of Slime Rain" mod?
  10. HallowKingJerrold

    tModLoader Pvt Fudgepants's Mods

    I await how you'll tackle both PALE (ANPC) and the new Assassin (Bismuth) types
  11. HallowKingJerrold

    tModLoader The Shapeshifter

    As long as I can use multiple form effects
  12. HallowKingJerrold

    tModLoader The Shapeshifter

    Would it be possible to equip multiple forms of shapeshifting? (Currently having both the King Slime and Queen Bee)
  13. HallowKingJerrold

    Make Summon Staffs Not Cost Mana

    Well, it's not that it's the DPS that's the issue (In fact, it's very far away from the fact to even begin with) The issue is if you're using Summons alongside anything else, especially Magic. You're not wasting any mana for magic items, so it's just free summons for those whom would use mana...
  14. HallowKingJerrold

    tModLoader Ava's Mods - Thaumaturgy, Challenge Runes, YABSSM...

    You buy it from the dude. Rather pricey for the long road, but useful if you want a Magic Focus Build.
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