For issues you find with the Switch and Console releases, please follow this link and give as much detail as possible. This is the speediest way to get info to Pipeworks and get a hotfix in the works.
For issues you find with the Mobile 1.3 update, please follow this link and give as much detail as possible. This is the speediest way to get info to DR Studios to look at your issue. Also, some troubleshooting hints here.
I do want to get involved again with modding, but not with Avalon. I'd like to make something on my own and test my skills. But I couldn't work for someone who expects me to work every day, which sucks. It's a thing I want to improve on my own.
Team I didn't do my job right. I feel bad for practically letting it die. It was a mix of personal interests getting in the way and random motivation bursts and declines, which are not good traits for a member of a prestigious team. I'm genuinely sorry
Pretty straightforward error. You wrote "Terarria" twice while it should be "Terraria". That should also fix the final error you're having.
(also: Use the bbcode code tag for writing code down on this thread)
To everyone talking about blah, I got your answer here. I asked him to post something here, but he forgot his password to both his e-mail and his TCF account, so he couldn't directly make a statement here. So this is what he had to say when I asked him about the development of Avalon:
Something's mismatching. Change all of the "Item" to "Terraria.Item". That should solve things.
Otherwise, there's a namespace called "Item" in your mod, rename that to "Items" like you have with the rest.
You use 2 variables to manage counting? Pretty wasteful, but it works, I guess...
Also, you set the position, not the velocity. Change "npc.position = blah" to "npc.velocity = blah"
Setting the position will ignore tilecollisions because you can set the position inside of a block. Terraria...
I would suggest changing the sprite as well. It doesn't look great, since of the 1x1 stuff and the shape, and it's a pretty easy get. Granite mobs aren't the hardest to beat in normal mode: All you need is some silver armor and silver-tier gear, so I suggest toning down the damage or make it...