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Recent content by ReaperLord

  1. ReaperLord

    One Terraria: An Introduction & Future Impacts

    Isn't the PC map the exact same, but it can also be used as a minimap, can be expanded to cover the full screen (Just like the console version now), and be used as an overlay?o_O I have the feeling people are just trying to find more things to nitpick at this point, sorry to say.
  2. ReaperLord

    One Terraria: An Introduction & Future Impacts

    There's uhh... Really nothing personal there and in all honesty, Ghandi is cool. I have a feeling you weren't trying to insult me so thanks. I guess. :)
  3. ReaperLord

    One Terraria: An Introduction & Future Impacts

    I just noticed this looking back. A few people have complained about losing the slime staff and early summoner builds being broken. I just want to reassure these people that the slime staff is on every platform, so don't worry! It's not going anywhere.
  4. ReaperLord

    One Terraria: An Introduction & Future Impacts

    Question. Do you know that both versions of the game have 2 completely different dev teams? There's no possible way that either version have been slowed down due something happening on the opposite platform. EDIT: I also noticed you created an account to argue. That does not look good for you.
  5. ReaperLord

    One Terraria: An Introduction & Future Impacts

    I wonder if this means it's possible the console will get more exclusive content, but it will just be added to the PC later.
  6. ReaperLord

    One Terraria: An Introduction & Future Impacts

    And it was months after that, that the clouds parted and only a few words were spoken.... :redmunch:: Hey guys let's make a new update!
  7. ReaperLord

    One Terraria: An Introduction & Future Impacts

    Hey... Hey... Calm down... You will find a better set of armour in 1.3. Trust me. You're losing a small bit and gaining a whole lot. It's like the stock market. You buy a stock, you are giving something. The stock's price increases a lot and then you've just gained a lot. It's not the same as...
  8. ReaperLord

    One Terraria: An Introduction & Future Impacts

    Hold on, let's Re-Logic this... It's a boss that's art style doesn't match the rest of the creatures, every other boss has it's place as a mythical entity of some sorts while Ocram doesn't, and it's based on the EoC AI. It's a patchwork of misinterpreted concepts.
  9. ReaperLord

    One Terraria: An Introduction & Future Impacts

    Idea guys: UniTerrarian Moon. May be the way to implement the old exclusives back into the game. "Remembered treasures... Of the forgotten past." (Quoted "Retros" a song by Celldweller.)
  10. ReaperLord

    One Terraria: An Introduction & Future Impacts

    It does state that all exclusive armours will be sold by the Traveling Merchant as vanity sets.
  11. ReaperLord

    One Terraria: An Introduction & Future Impacts

    Oh Marco did not design him well, he looked like a Devil's reject exerted outta the 5th circle of hell. He had the behaviour of the Eye of Cthulu and, most of all, coulda been kind of a massive :red2:
  12. ReaperLord

    One Terraria: An Introduction & Future Impacts

    Ahh sorry about that there Loki. Well, if I am correct the Traveling Merchant will sell it as vanity.
  13. ReaperLord

    One Terraria: An Introduction & Future Impacts

    I presume that due to One Terraria, they will either be added to all platforms or removed.
  14. ReaperLord

    One Terraria: An Introduction & Future Impacts

    Uhh... Last Gen console versions are dead. They are not being updated.
  15. ReaperLord

    One Terraria: An Introduction & Future Impacts

    Maybe make him a pre-cursor to the Moonlord, like after the pillars are taken down, a much improved Ocram spawns to try to defeat you before the final step of the galactic battle?
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