Game Mechanics Accessibility option, highlighted enemy projectiles

mkboy501

Terrarian
It has been in my experience that enemy projectiles can be hard to make out or during boss fights, or exploring, either due to them blending in color wise or too small to make out. Perhaps players having the ability to highlight them a specific color either through a visual option, or the danger sense potion also affect enemy projectiles, not just traps, could be a feature included in the 1.4.5 update.
 
I can't say this is a problem I personally have, but then again, I have pretty good vision. There was a suggestion a little while ago about Dangersense Potions also highlighting enemy projectiles... it must be a common enough problem, then.
 
Great suggestion! I have added it to the paper here on Accessibility in Terraria and Accessibility Suggestions and credited you. I also made a forum for accessibility suggestions here. I've been going around collating accessibility suggestions as I am passionate about this and want to get as much visibility as possible.
 
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