Lancer of hatred
The Destroyer
Hello, Lancer here. I thought of making a mod that adds more weapons for some subclasses in order to fix gaps in progression. I want to make the mod as balanced and vanilla-like as possible.
Here is what I thought off so far.
The first spear is the Hunting Spear. It is based on IRL pre historic spears.
It is crafted with Wood and Stone.
It should do less damage and DPS than the wooden sword so that it doesn't outclass the wooden sword.
This weapon is made to be always obtainable even if you have bad RNG and can't get a spear.
The second weapon is the Obsidian Bident.
It is crafted with Obsidian.
It is meant to be always obtainable even if you have bad RNG.
It should be at around the tier of Gold/Platinum weapons since you need a gold pickaxe to mine obsidian.
It is better than the trident and spear but worse than the Rotten fork.
The corruption spear, I will name it the "Worm's bite" unless someone has a better name. It is the corruption counterpart of the Rotten fork.
It is made with two Worm tooth and Ebonstone because you can only obtain Ebonstone if you have a bomb which puts it at around the same obtainability as the Rotten fork.
I don't know if it should have an aura too.
The Queen Bee spear. I think I'll name it "Queen's stinger".
It is crafted with Bee Wax making it post Queen Bee.
I want to balance it so that it doesn't outperform the Bee Keeper but rather that it does something else.
It will have better crowd control than an average spear in order to make fighting the Wall of Flesh's hungries easier.
It will be weaker than the Dark lance.
The Meteorite spear will be a weapon that can be crafted with meteorite ore and hellstone.
It is stronger than the Rotten fork and it should do enough DPS to Queen Bee and Deerclops that it finishes the fight in 3 minutes or less
It can attack through walls with it's true melee attack.
I don't have a good name for this weapon.
Rotted fork upgrade
It is an upgrade for the Rotted fork crafted with the Rotted fork, Ichor, Souls of night, Crimtane bars and Tissue sample.
It has fast true melee swings, and it shoots ichor every 2 seconds. The spear melee speed and the rate at which the projectile is shot are different.
The ichor beam pierces 5 enemies. This spear was made with the intention of making pre-mechanical bosses invasions more bearable with the better crowd control due to the piercing of it's ranged projectiles.
It deals less DPS than the Titanium trident and Adamantite glaive.
It's true melee attack is faster than the upgrade for the corruption spear, but it shoots projectiles slower and has more piercing.
The ichor projectile is affected by gravity.
Corruption spear upgrade
It's an upgrade for the Corruption spear. It is crafted with the Corruption spear, Cursed flames, Souls of night, Demonite bars and Shadow scales.
It is slower than the Rotted fork upgrade, but it shoots cursed fireballs every time it swings. Cursed fireballs pierce twice.
The cursed fireball projectiles are affected by gravity and bounce.
Storm spear upgrade
It is crafted with the Storm spear, Forbidden fragments and clouds.
It has more projectile DPS than the Frostband and fires projectiles faster, but it has less range. This weapon has enough range to reach the Twins while they're firing projectiles away from you.
Its projectiles ignore gravity and have high speed, but they disappear after a while.
It has the color scheme of the forbidden armor.
Unicorn spear
It is crafted with Unicorn horn, Pixie dust and Souls of light
It shoots a projectile that doesn't pierce, has extremely long range and ignores gravity.
It has lower DPS than the titanium trident and beam sword
Frost core spear (Halberd)
It is crafted with Frost core and the Titanium Trident/Adamantite Glaive. It inflicts Frostbite on hit, it is a true melee weapon, and it has better range and DPS than the Titanium trident and Adamantite glaive.
I can make pixel art, so I'll try to make a concept art of these weapons later.
I don't know how to code. I'll learn later.
Do y'all have good suggestions for other subclasses that have progression gaps?
I am planning on adding more content to all melee subclasses
Here is what I thought off so far.
The first spear is the Hunting Spear. It is based on IRL pre historic spears.
It is crafted with Wood and Stone.
It should do less damage and DPS than the wooden sword so that it doesn't outclass the wooden sword.
This weapon is made to be always obtainable even if you have bad RNG and can't get a spear.
The second weapon is the Obsidian Bident.
It is crafted with Obsidian.
It is meant to be always obtainable even if you have bad RNG.
It should be at around the tier of Gold/Platinum weapons since you need a gold pickaxe to mine obsidian.
It is better than the trident and spear but worse than the Rotten fork.
The corruption spear, I will name it the "Worm's bite" unless someone has a better name. It is the corruption counterpart of the Rotten fork.
It is made with two Worm tooth and Ebonstone because you can only obtain Ebonstone if you have a bomb which puts it at around the same obtainability as the Rotten fork.
I don't know if it should have an aura too.
The Queen Bee spear. I think I'll name it "Queen's stinger".
It is crafted with Bee Wax making it post Queen Bee.
I want to balance it so that it doesn't outperform the Bee Keeper but rather that it does something else.
It will have better crowd control than an average spear in order to make fighting the Wall of Flesh's hungries easier.
It will be weaker than the Dark lance.
The Meteorite spear will be a weapon that can be crafted with meteorite ore and hellstone.
It is stronger than the Rotten fork and it should do enough DPS to Queen Bee and Deerclops that it finishes the fight in 3 minutes or less
It can attack through walls with it's true melee attack.
I don't have a good name for this weapon.
Rotted fork upgrade
It is an upgrade for the Rotted fork crafted with the Rotted fork, Ichor, Souls of night, Crimtane bars and Tissue sample.
It has fast true melee swings, and it shoots ichor every 2 seconds. The spear melee speed and the rate at which the projectile is shot are different.
The ichor beam pierces 5 enemies. This spear was made with the intention of making pre-mechanical bosses invasions more bearable with the better crowd control due to the piercing of it's ranged projectiles.
It deals less DPS than the Titanium trident and Adamantite glaive.
It's true melee attack is faster than the upgrade for the corruption spear, but it shoots projectiles slower and has more piercing.
The ichor projectile is affected by gravity.
Corruption spear upgrade
It's an upgrade for the Corruption spear. It is crafted with the Corruption spear, Cursed flames, Souls of night, Demonite bars and Shadow scales.
It is slower than the Rotted fork upgrade, but it shoots cursed fireballs every time it swings. Cursed fireballs pierce twice.
The cursed fireball projectiles are affected by gravity and bounce.
Storm spear upgrade
It is crafted with the Storm spear, Forbidden fragments and clouds.
It has more projectile DPS than the Frostband and fires projectiles faster, but it has less range. This weapon has enough range to reach the Twins while they're firing projectiles away from you.
Its projectiles ignore gravity and have high speed, but they disappear after a while.
It has the color scheme of the forbidden armor.
Unicorn spear
It is crafted with Unicorn horn, Pixie dust and Souls of light
It shoots a projectile that doesn't pierce, has extremely long range and ignores gravity.
It has lower DPS than the titanium trident and beam sword
Frost core spear (Halberd)
It is crafted with Frost core and the Titanium Trident/Adamantite Glaive. It inflicts Frostbite on hit, it is a true melee weapon, and it has better range and DPS than the Titanium trident and Adamantite glaive.
I can make pixel art, so I'll try to make a concept art of these weapons later.
I don't know how to code. I'll learn later.
Do y'all have good suggestions for other subclasses that have progression gaps?
I am planning on adding more content to all melee subclasses
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