Why when you use master mode why is the dungeons layout not reversed? if you get that joke your a god
For anyone who didn't get the joke it was a reference to the legend of Zelda ocarina of time's master mode that reverses the dungeons layout
It would be a gun that would be a high risk high reward. it does high damage for the beginning of Hardmode. it would also give you permanent but slow flight, until the gimmick pops up. it does not require ammo. upon taking damage while holding the gun, the flight stops and you get the "Deflated"...
Bone (not the material)
1 magic damage
Upon using the item, creates a large wave of bones at the enemy. each bone does 1 damage but attacks a LOT of times. if the attack hits it will add the effect "Gravity" if the enemy flies it falls to the ground and can only traverse the air by "Jumping"...
Turn a item from any game into a terraria item! for example: Determination potion. next time you die, get revived with your max health split in half, until you reach negative hp. example: 500 hp -> 250hp --> 125 max hp.
If anyone knows what this game is what would be some cool ideas for a "Enter the Gungeon mod" I have no experience with coding and whatnot so dont expect a actually mod
there was a space biome? not like the currently existing one with the music and floating islands, but a actual biome with land and loot and bosses? what would be in it?
im going mage and I need suitable armor for lunatic cultist and also a weapon. however when I search it in the calamity wiki it re-directs me to the normal wikis page on it which (of course) does not have calamity items on it
whenever I fight moon lord my main armor set is usually beetle due to its defence. however I have not gotten 3 turtle shells and don't want to grind for them. what sets can get defence about just as good without the 3 1% drops. (no old ones army sets! this is post golem)
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