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  1. J Bame

    Portfolio/Multi-Topic Smoothing out progression: Weapon balancing, Hardmode ore balancing, Movement accessories priority in generation and also World generation options.

    what fast moving bosses? You use it for Destroyer, Prime, Old one's army, Plantera and Golem. 4 out of 5 in that list are the most static encounters in the game bone arrows are a very random arrow with low damage and a worthless property, only barely passable because you get it preboss where...
  2. J Bame

    Portfolio/Multi-Topic Smoothing out progression: Weapon balancing, Hardmode ore balancing, Movement accessories priority in generation and also World generation options.

    Did you know that every single weapon in the game can deal anywhere from 85% to 230% of its base damage in a hit, thanks to damage variation and critical strike chance? And the minimum goes down to 0% if the shot misses? Yet every time you do a kill time test against a boss you will get very...
  3. J Bame

    Secret World Seed The Inverse Hardmode Seed

    No, it's that prehardmode and hardmode things swap places, there shouldn't be too many oddities outside of the ones that need whole new items to fix i already think that Magic Missile should be a material for Rainbow Rod and not Sky Fracture, so that's another reason for me to tie Magic Missile...
  4. J Bame

    Secret World Seed The Inverse Hardmode Seed

    precisely because of the Rainbow Rod, Hallow already has a direct Magic Missile upgrade in Hardmode in normal seeds, so having a weaker Rainbow Rod earlier on would make sense. The magic missile just doesn't appear in Locked Dungeon Chests in Inverse. Second reason is that the Rainbow Rod is...
  5. J Bame

    Secret World Seed The Inverse Hardmode Seed

    ...equivalent to the Nightmare/Deathbringer Pickaxes. All other Hallowed Bar gear now requires a few of one Mechanical Boss Soul if it doesn’t already*. Night's Edge replaces Volcano for one of the two Chlorophyte Swords, and makes Excalibur instead. Night's Edge is made with Demonite/Crimtane...
  6. J Bame

    Weapons & Equip False Idol: Summons an apparition of the Wall Of Flesh when tossed.

    It will cover up the screen like crazy especially because nothing would stop you from spamming it
  7. J Bame

    Weapons & Equip Sharp Necklace

    Should lock this to post one mech, because Pygmy necklace is a good item for a long time, and Stinger Necklace is basically a Prehardmode Avenger emblem. That said, this is a really good idea for two dead-end items.
  8. J Bame

    Game Mechanics Potential issues with stackable weapons.

    This just seems like surface level issues you work out after you test Stackable Weapons in a playthrough, instead of any fundamental issues with the idea Im not a big fan of stackable weapons but I don't really mind it either
  9. J Bame

    Weapons & Equip Hercules Emblem

    This is literally just papyrus scarab at this point. Hercules beetle is a disguised Summoner emblem locked behind Plantera, it only exists to be upgraded to Papyrus Scarab after a Pumpkin Moon It really needs to be reworked to do something else altogether
  10. J Bame

    In-depth Hardmode weapon tier list

    Flying Knife is best used with DoT debuffs, you only need to hit enemies once or twice, this brings them low enough that the DoT can finish the job 1-2 seconds later. You wont get fancy reads on the DPS meter, but you get safe and easy kills. To me, this is a B+ weapon, something that is very...
  11. J Bame

    Items Item to get immune to conveyor belt movement

    Would be somewhat fitting if Shoe Spikes did this, and MNG is an item you will almost always have equipped once it's available
  12. J Bame

    Game Mechanics Move frost moon and pumpkin moon to post-mech (and hardmode ore balancing)

    Almost every person fights Queen Slime with basically the same gear they would use against the Mechs, the two are comparable in difficulty with Queen Slime being slightly easier at best. I genuinely dont understand how you can suggest this like she were basically a glorified PreHardmode boss...
  13. J Bame

    Weapons & Equip The Goblet of Oil - Magic weapon

    This is basically 25% increased DPS that is easy to use and has no drawback But It basically only affects Inferno Fork and Heat Ray, the former needs more a non-dps buff and the latter is perfectly fine in its current state
  14. J Bame

    Game Mechanics Allow Players to Get Out of Minecarts by Right-Clicking on Them

    One of the reasons devs dont like right Click altfires for weapons is that it causes issues with a lot of things that also use the Right Click, being unable to use mounts with altfires makes the problem worse
  15. J Bame

    how do i add a debuff (Dazed) to an enemy when my weapon crits?

    This code looks fine but keep in mind that Dazed has no effect when applied to enemies, make sure you code the effect for the debuff somewhere else
  16. J Bame

    Items Aperture Intensifier: Boost laser magic weapons today!

    I like the idea of doing mini-classes like this, it needs a better obtainment method and i think you can make it less similar to a Sorcerer emblem in stats, and focus more on the special effect This really doesnt need a drawback either, the drawback is being locked to very specific weapons
  17. J Bame

    What should be considered True Melee?

    The projectile is the "range extender type", you will never use Blade of Grass like an Influx Waver because that projectile by itself is extremely weak. It works best at true melee range, and imo the projectile range is short enough to still basically be true melee.
  18. J Bame

    Items Corrupt and Crimson upgrades of the Fire Gauntlet.

    Mechanical Glove has been one of the best accessories for melee since 1.2, where it was just 12% melee damage and speed. Then it got a ton of small buffs, thanks to basically every component it has except Avenger Emblem getting a buff. Fire Gauntlet right now is the second best accessory for...
  19. J Bame

    What should be considered True Melee?

    "all melee is true melee, duh" is the kind of pedanticism that pisses me off. "True Melee" is not a literal term that defines the "real melee" class and that most Melee weapons belong to a "fake melee" class. True Melee is simply a category of weapons. These weapons are attached to the player...
  20. J Bame

    Game Mechanics Rework to the Daybroken debuff

    Daybreak has 900 DPS with just the spears, when the Spear blows up it hits again, dealing double damage. This gives it 1800 base DPS. Influx Waver is one of the strongest melee single target weapons before Daybreak; it has 900 Base DPS with its beams, assuming all of them hit 3 times and dont...
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