because Im still not getting the progress message
[DOUBLEPOST=1457436990,1457436833][/DOUBLEPOST]using System;
using Microsoft.Xna.Framework;
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
using System.Collections.Generic;
using Terraria.World.Generation;
using Terraria.GameContent.Generation;
namespace Enderuim.Tiles
{
public class EnderuimOreGen : ModWorld
{
public override void ModifyWorldGenTasks(List<GenPass> tasks, ref float totalWeight)
{
int ShiniesIndex = tasks.FindIndex(genpass => genpass.Name.Equals("Buried Chests"));
tasks.Insert(ShiniesIndex + 1, new PassLegacy("Crazy Ore", delegate (GenerationProgress progress){;
{
progress.Message = "Growing Enderuim Crystals...";
for (int k = 0; k < (int)((double)(Main.maxTilesX * Main.maxTilesY) * 6E-05); k++)
{
WorldGen.TileRunner(WorldGen.genRand.Next(0, Main.maxTilesX), WorldGen.genRand.Next((int)WorldGen.worldSurfaceLow, Main.maxTilesY), (double)WorldGen.genRand.Next(3, 6), WorldGen.genRand.Next(2, 6), mod.TileType("EnderuimOre"), false, 0f, 0f, false, true);
}
};
}));
}
}}
[DOUBLEPOST=1457437131][/DOUBLEPOST]
No only the part in my post above.
This is what it should be EnderShot
Code:
using System;
using Microsoft.Xna.Framework;
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
using System.Collections.Generic;
using Terraria.World.Generation;
using Terraria.GameContent.Generation;
namespace Enderuim.Tiles
{
public class EnderuimOre : ModWorld
{
public override void ModifyWorldGenTasks(List<GenPass> tasks, ref float totalWeight)
{
int ShiniesIndex = tasks.FindIndex(genpass => genpass.Name.Equals("Buried Chests"));
tasks.Insert(ShiniesIndex + 1, new PassLegacy("Crazy Ore", delegate (GenerationProgress progress){;
{
progress.Message = "Growing Enderuim Crystals...";
for (int k = 0; k < (int)((double)(Main.maxTilesX * Main.maxTilesY) * 6E-05); k++)
{
WorldGen.TileRunner(WorldGen.genRand.Next(0, Main.maxTilesX), WorldGen.genRand.Next((int)WorldGen.worldSurfaceLow, Main.maxTilesY), (double)WorldGen.genRand.Next(3, 6), WorldGen.genRand.Next(2, 6), mod.TileType("EnderuimOre"), false, 0f, 0f, false, true);
}
};
}));
}
}}
do you atleast know how to make it more common so I can find it quicker?