Story Adventures in Terraria

Razor_Typhoon

Living Tree
The adventure may be tough, but it be something to remember.


The NPCs
The Guide: a carefree man who teaches people about the world and the dangers of it.
The Merchant: a man who may be a bit greedy but sells basic wares for beginning adventurers
The Nurse: a young lady who take care of those who get injured during their adventure
The Arms Dealer: a man who sells guns, bullets and a compliment
The Dye Trader: a exotic person who focuses in all sorts of dyes and plants
The Goblin Tinkerer: a goblin freed from captives who can make your weapons better or worse.
The Dryad: the last of her kind who cares to the world's well being.
The Zoologist: a werefox girl who sell anything animal related and even bunnies as hats.
The Golfer: a man who takes his time into golfing and help anyone with the sport.
The Tavernkeeper: a legend said that he came from another world that is often attacked by the old one's army
The Clothier: A man who was once cursed by a powerful being who now sells the latest fashion.
The Mechanic: a girl who was trapped in the dungeon to make powerful beings with a liking for wiring.
The Painter: a man who spice up the world with colours everywhere
The Party Girl: a girl who love to party and even surprise people for no reason
The Witch Doctor: from a temple deep in the jungle, this one focuses on sorts of mysterious spells and jungle infested objects
The Wizard: a man who was tied up underground who teach beginning sorcerers what magic is about.
The Tax Collector: a old man with a nasty personality who collect the taxes of townsfolk

W.I.P

The world was endangered by the wrath of Cthulhu before being stopped by the power of dryads, eventually
returning but being stopped by a powerful adventurer who trained their way up to becoming a unstoppable force with help from the
gods...

but now even with cultists and corruption out of the way, there is still adventure to uncover.





W.I.P (will hopefully be finished.)
 
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