**REPORTED** [ALL] Daybreak and Javelin having no limit with how many times their debuffs stack

AidanMariocraze

Terrarian
Daybreak is only capable of stacking up to 8 times, dealing 200 per tick
But for some reason, I can stack many more onto the same enemy (e.g. dummy)
I can stack up to 17-18 of them (425-450 damage per tick) which is infeasible no matter what
It is probably a problem with how the Daybreak stuck to the enemy expire, the oldest one is supposed to explode when a 9th one gets stuck into an enemy
 

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Last edited:
Blood Butcherer and Tentacle Spike work like normal however being able to stack their debuffs up to 5 times
 
Thanks for the report - this has been logged in our tracker.
 
As of 1.4.4.9.2, the bug hasn't been patched
 
Hopefully this gets patched when 1.4.5 comes out

It makes the bone javelins far too overpowered than they are
 
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