Alphakip
Terrarian
Ancients Awakened
The Ancients have Awakened. Chaos reigns, storms ravage, and reality tears at the seams!
This is a Terraria content mod which adds:
- 800+ Items, including EX items; powerful upgrades to previous weapons with a new twist to them!
- 100+ NPCs
- 16 Bosses (7 Pre-Hardmode, 3 Hardmode, and 6 Post-Moon Lord)
- 4 New Biomes.
- The World Chaoses: Alternatives to the World Evils.
- The Inferno, a volcanic biome ravaged by dragons, with gear mainly focusing on raw defense.
- The Mire, a swampy biome infested by slithering creatures of the dark, with gear mainly focusing on sheer speed.
-The Void: Floating Islands at the top right of the world. Nothing is there, there is no reason to go there (Or is there?)
-The Terrarium: A crystal biosphere safe from the ever-corrupting world around you.
(Currently underdeveloped, but it has content post-plantera.)
- Cross-Mod content with GRealm and Thorium, with Mod of Redemption & Varia cross-mod content planned!
(Thorium support being worked on. Currently only one healer weapon)
- Calamity Mod Revengeance+ support coming soon
- Fargo's Mutant Mod support.
- A unique soundtrack.
- 100+ NPCs
- 16 Bosses (7 Pre-Hardmode, 3 Hardmode, and 6 Post-Moon Lord)
- 4 New Biomes.
- The World Chaoses: Alternatives to the World Evils.
- The Inferno, a volcanic biome ravaged by dragons, with gear mainly focusing on raw defense.
- The Mire, a swampy biome infested by slithering creatures of the dark, with gear mainly focusing on sheer speed.
-The Void: Floating Islands at the top right of the world. Nothing is there, there is no reason to go there (Or is there?)
-The Terrarium: A crystal biosphere safe from the ever-corrupting world around you.
(Currently underdeveloped, but it has content post-plantera.)
- Cross-Mod content with GRealm and Thorium, with Mod of Redemption & Varia cross-mod content planned!
(Thorium support being worked on. Currently only one healer weapon)
- Calamity Mod Revengeance+ support coming soon
- Fargo's Mutant Mod support.
- A unique soundtrack.
The Mushroom Monarch: An early-game pre-king slime boss fightable right out of the gates on the surface during the daytime. Alternates between trying to run you down and stomp you into the ground. Drops early-game life-based equipment.
The Feudal Fungus: An early-game pre-king slime boss fightable right out of the gates in a glowing mushroom biome. Alternates between different magic projectile attacks and swooping down to attack you. Drops early-game mana-based equipment
The Truffle Toad: A pre-EoW/BoC boss fought in a glowing mushroom biome. Hops around and throws up explosive projectiles.
The Broodmother: An EoW/BoC alternative fought in the Inferno biome. Flies above the player, breathing fire, laying eggs, and shooting fireballs. Drops Incinerite, a highly durable metal that's used for slow, but hard-hitting gear (Think crimson taken to a more logical extreme)
The Broodmother: An EoW/BoC alternative fought in the Inferno biome. Flies above the player, breathing fire, laying eggs, and shooting fireballs. Drops Incinerite, a highly durable metal that's used for slow, but hard-hitting gear (Think crimson taken to a more logical extreme)
The Hydra: An EoW/BoC alternative fought in the Mire biome. Stalks the player by teleporting to them, breathing acid with all of her heads, and spitting gunk. Drops Abyssium, an exceedingly light metal that's used for speed-increasing gear and insanely fast weapons (Think demonite taken to a more logical extreme)
The Desert Djinn: A very muscular post-skeletron desert boss. Attacks by ramming into you and flexing to create sandnados.
The Subzero Serpent: A post-skeletron snow boss. Attacks by digging through the ground and breating frost breath at the player.
Sagittarius: A post-skeletron void boss. Starts off as a horse robot with orbiting probes, changing into a faster, singular probe once the orbiters around it are destroyed.
The S.I.E.G.E. Units; Mechanical Boss alternatives based on the chaos bosses. Drop Fulgurite, a sturdier defense-based hallowed alternative.
Rajah Rabbit; A Fishron Tier boss fought in Hardmode. Summoned by either using a Ten Karat Carrot or killing 100 bunnies. If Rajah is summoned by killing rabbits, every 100 rabbits will cause his power to increase, capping out after 1000 rabbit kills.
The Equinox Worms; Post Moon Lord Worm Bosses. Both fought at the same time, with the time of day speeding up as they are fought. During each worm's dominant time of day, the worm gets bigger and gains an increased stat (Daybringer gets more attack, Nightcrawler gets more defense). Defeating them spawns Celestial Stars in the atmosphere that change depending on the time of day.
Ashe and Haruka; Sisters of Anarchy: Bosses also fought together that hover near you and will attempt to distract you from eachother. Ashe keeps her distance and is much more projectile/minion based, while Haruka is more melee based, getting up close and personal with you. Defeating them spawns Daybreak Incinerite in the lava layer and Eventide Abyssium in the jungle.
Akuma; Draconian Demon: A post-Ashe and Haruka worm boss fought in the Inferno. Breathes fire, along with many other fire-based projectiles. Defeating him in normal mode is quite a challenge, but if you defeat him in expert mode...let's just say the flames of fury won't have been entirely put out.
Yamata; Dread Nightmare: A post-Ashe and Haruka worm boss fought in the Mire. Spits, along with many other soul-based projectiles. Has 6 heads to protect his true head from damage as meat shields. Defeating him in expert mode won't be as easy as it seems, as Yamata doesn't take too kindly to losing. Especially to warm-bloods like yourself.
Zero; Doomsday Construct: A post-Equinox Worms boss fought in the void. Acts like Skeletron with a few key differences, such as being invincible while it's arms are alive, gaining 4 new arms at half health, and being invincible while spinning towards the player. Defeating it in expert mode is imensely difficult, especially because it has a backup protocol in place in case things go south.
View attachment 221758
The Feudal Fungus: An early-game pre-king slime boss fightable right out of the gates in a glowing mushroom biome. Alternates between different magic projectile attacks and swooping down to attack you. Drops early-game mana-based equipment
The Truffle Toad: A pre-EoW/BoC boss fought in a glowing mushroom biome. Hops around and throws up explosive projectiles.
The Broodmother: An EoW/BoC alternative fought in the Inferno biome. Flies above the player, breathing fire, laying eggs, and shooting fireballs. Drops Incinerite, a highly durable metal that's used for slow, but hard-hitting gear (Think crimson taken to a more logical extreme)
The Broodmother: An EoW/BoC alternative fought in the Inferno biome. Flies above the player, breathing fire, laying eggs, and shooting fireballs. Drops Incinerite, a highly durable metal that's used for slow, but hard-hitting gear (Think crimson taken to a more logical extreme)
The Hydra: An EoW/BoC alternative fought in the Mire biome. Stalks the player by teleporting to them, breathing acid with all of her heads, and spitting gunk. Drops Abyssium, an exceedingly light metal that's used for speed-increasing gear and insanely fast weapons (Think demonite taken to a more logical extreme)
The Desert Djinn: A very muscular post-skeletron desert boss. Attacks by ramming into you and flexing to create sandnados.
The Subzero Serpent: A post-skeletron snow boss. Attacks by digging through the ground and breating frost breath at the player.
Sagittarius: A post-skeletron void boss. Starts off as a horse robot with orbiting probes, changing into a faster, singular probe once the orbiters around it are destroyed.
The S.I.E.G.E. Units; Mechanical Boss alternatives based on the chaos bosses. Drop Fulgurite, a sturdier defense-based hallowed alternative.
Rajah Rabbit; A Fishron Tier boss fought in Hardmode. Summoned by either using a Ten Karat Carrot or killing 100 bunnies. If Rajah is summoned by killing rabbits, every 100 rabbits will cause his power to increase, capping out after 1000 rabbit kills.
The Equinox Worms; Post Moon Lord Worm Bosses. Both fought at the same time, with the time of day speeding up as they are fought. During each worm's dominant time of day, the worm gets bigger and gains an increased stat (Daybringer gets more attack, Nightcrawler gets more defense). Defeating them spawns Celestial Stars in the atmosphere that change depending on the time of day.
Ashe and Haruka; Sisters of Anarchy: Bosses also fought together that hover near you and will attempt to distract you from eachother. Ashe keeps her distance and is much more projectile/minion based, while Haruka is more melee based, getting up close and personal with you. Defeating them spawns Daybreak Incinerite in the lava layer and Eventide Abyssium in the jungle.
Akuma; Draconian Demon: A post-Ashe and Haruka worm boss fought in the Inferno. Breathes fire, along with many other fire-based projectiles. Defeating him in normal mode is quite a challenge, but if you defeat him in expert mode...let's just say the flames of fury won't have been entirely put out.
Yamata; Dread Nightmare: A post-Ashe and Haruka worm boss fought in the Mire. Spits, along with many other soul-based projectiles. Has 6 heads to protect his true head from damage as meat shields. Defeating him in expert mode won't be as easy as it seems, as Yamata doesn't take too kindly to losing. Especially to warm-bloods like yourself.
Zero; Doomsday Construct: A post-Equinox Worms boss fought in the void. Acts like Skeletron with a few key differences, such as being invincible while it's arms are alive, gaining 4 new arms at half health, and being invincible while spinning towards the player. Defeating it in expert mode is imensely difficult, especially because it has a backup protocol in place in case things go south.
View attachment 221758
Thanks to all these amazing people for all their help with the mod!
- Alphakip
- Tails the Fox 92
- TheDoctorDallin
- Elizabeth Miles
- Grox The Great
- Hallam, God of Rainbows
- Gregg
- Welox
- KyuuSW
- TheRedstoneBro
- Glitched Pixel
- Niorin
- Tied
- SpectralAves
- Beg
- GamingWithZack
- FailureOfMankind
- Karamitasu
- Charlie Debnam
- OmegaFerretMusic
- LordCakeSpy
- Rockwizard
- Frogtism
- ZipZopZoop
- Fargowilta
- Fazergamer
- Hero
- Sume
- MechanicPluto
- Ezalos
- Dradonhunter11
- Omega-Zacharias
- Dan Yami
- Gregg
- Tails the Fox 92
- TheDoctorDallin
- Elizabeth Miles
- Grox The Great
- Hallam, God of Rainbows
- Gregg
- Welox
- KyuuSW
- TheRedstoneBro
- Glitched Pixel
- Niorin
- Tied
- SpectralAves
- Beg
- GamingWithZack
- FailureOfMankind
- Karamitasu
- Charlie Debnam
- OmegaFerretMusic
- LordCakeSpy
- Rockwizard
- Frogtism
- ZipZopZoop
- Fargowilta
- Fazergamer
- Hero
- Sume
- MechanicPluto
- Ezalos
- Dradonhunter11
- Omega-Zacharias
- Dan Yami
- Gregg
Thank you to our amazing Patrons!
- Spectral Aves
- Rockwizard
- Rockwizard
Join the Ancients Awakened Discord Server!
Wiki: Ancients Awakened
Current version is on the mod browser
Dropbox Download: Dropbox - AAMod.tmod - Simplify your life
Note:
Base Mod by @Grox The Great is required to load Ancients Awakened. Download is also on the mod browser.
1.0 HAS DROPPED! Forum post being updated soon! Dropbox link is updated.
Wiki: Ancients Awakened
Current version is on the mod browser
Dropbox Download: Dropbox - AAMod.tmod - Simplify your life
Note:
Base Mod by @Grox The Great is required to load Ancients Awakened. Download is also on the mod browser.
1.0 HAS DROPPED! Forum post being updated soon! Dropbox link is updated.
Rajah Rabbit:
Sisters of Discord:
True Copper Shortsword:
Anubis:
Yamata:
Akuma:
Zero:
Soul of Cthulhu:
Oblivion:
Shen Doragon:
Code:
[url=https://forums.terraria.org/index.php?threads/ancients-awakened-work-in-progress.79606/][img]https://forums.terraria.org/index.php?attachments/rajahsupport-png.221776/[/img][/url]
Sisters of Discord:
Code:
[url=https://forums.terraria.org/index.php?threads/ancients-awakened-work-in-progress.79606/][img]https://forums.terraria.org/index.php?attachments/ahsupport-png.221761/[/img][/url]
True Copper Shortsword:
Code:
[url=https://forums.terraria.org/index.php?threads/ancients-awakened-work-in-progress.79606/][img]https://forums.terraria.org/index.php?attachments/coppershortswordsupport-png.221767/[/img][/url]
Anubis:
Code:
[url=https://forums.terraria.org/index.php?threads/ancients-awakened-work-in-progress.79606/][img]https://forums.terraria.org/index.php?attachments/anubissupport-png.221763/[/img][/url]
Yamata:
Code:
[url=https://forums.terraria.org/index.php?threads/ancients-awakened-work-in-progress.79606/][img]https://forums.terraria.org/index.php?attachments/yamatasupport-png.221757/[/img][/url]
Akuma:
Code:
[url=https://forums.terraria.org/index.php?threads/ancients-awakened-work-in-progress.79606/][img]https://forums.terraria.org/index.php?attachments/akumasupport-png.221762/[/img][/url]
Zero:
Code:
[url=https://forums.terraria.org/index.php?threads/ancients-awakened-work-in-progress.79606/][img]https://forums.terraria.org/index.php?attachments/zerosupport-png.221759/[/img][/url]
Soul of Cthulhu:
Code:
[url=https://forums.terraria.org/index.php?threads/ancients-awakened-work-in-progress.79606/][img]https://forums.terraria.org/index.php?attachments/cthulhusupport-png.221768/[/img][/url]
Oblivion:
Code:
[url=https://forums.terraria.org/index.php?threads/ancients-awakened-work-in-progress.79606/][img]https://forums.terraria.org/index.php?attachments/oblivionsupport-png.221775/[/img][/url]
Shen Doragon:
Code:
[url=https://forums.terraria.org/index.php?threads/ancients-awakened-work-in-progress.79606/][img]https://forums.terraria.org/index.php?attachments/shensupport-png.221779/[/img][/url]
Broodmother by Nincity
Shadow of Infinity by MechanicPluto
Titans of Terraria by Skarivine
Deus Autem Est Inanis by Mechanic Pluto
Shadow of Infinity by MechanicPluto
Titans of Terraria by Skarivine
Deus Autem Est Inanis by Mechanic Pluto
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