4/5 ?
4/5 ?
I get cut to shreads by the claws, but simply put myself back together again
now I use the comma in the elemental tablet of dooms HP to make it actually 125 HP not 125000 because in Sweden that is what the thing its HP is listed as means. the grunt is strategicaly immune to this change as are all our other enteties
the wall of adamantine is protecting the alter again
(Third action ignored for the sake of you already doing both of them.)
You just didn't notice the song keeping you torn apart; after some time you manage to put yourself together with Godmodder Superclue (trademark of Godmaster Incorporated), but you take 1 point of damage in process.
The EToD shrugs and puts four zeroes, to notice, it quite forgot the 5! 5000 damage to the EToD! Plus actual 8,000 damage from their sheer surprise!
Entity Orders: Annoy the utter living hell out of and arrest the Elemental Table of Doom
Action 1: I pull out a warrant for the Elemental Table of Doom's arrest. This is because of the entity's first special ability, Nuclear Half-Life (0/3). This implies a nuclear detonation, which would cause a massive amount of collateral damage. I give this to the Roguespeaker of the Police
Action 2: I call in a few SWAT squadrons to operate under the Roguespeaker of the Police to move forward with this operation to stop this clear act of Okuuism. They are equipped with hazmat suits and plenty of explosives.
3/4 Indefinite Delays
1/5 Paradox Engine
EToD marked for arrest! RotP technically will become [ANTI-PERIODIC], if not the fact, you both have similar goals!
Two SWAT squadrons summoned! They'll assist RotP in the mission of arresting the hostile AG entity!
Flower [2/5]
LOVE[2/5]
The new godmodder goes over to check this note. It is odd, since he knows this flower well enough, in terms of properties, and it shouldn't have made a note suddenly. He then makes a shield over it. He has two current charges, and he sets the shield to only shatter once both have finished. He also makes the shield work by invisibility, occasional teleportation, and intangibility. He clearly cares about this flower. Also clearly, it is hard to attack it.
Uhm, the flower has now 10% chance to be targetted, but it wastes the entity action if targetted.
5/5 Seeing Red (USING!)
4/5 Certain Tumour
New: 1/3 Curved Crumbling Cutter
S
eeing Red
The Sparking Serpent slows, and coils around me again, protectively. The hollow sockets that just appeared sparkle with darkness, shadowed despite the light of the very substance of this snake. I raise a hand. If it's soulbound to me, I may as well go all in.
It draws on another Snake. A Basilisk, eyes red.
Well, Eye. The other's mutilated beyond recognition, But the power of its gaze... Of any Basilisk's Gaze... remains. Ruby light, first translucent, then turning opaque, shines in its right, coalescing in a tight sphere. The other glows a dim, dark red, but remains hollow. Empty.
Waiting, Perhaps.
The Sparking Serpent gains a significant amount of power! Those who look at it will find themselves rapidly turning into stone! This effect does not kill, but, if complete, stuns until reversed by outside forces, or repelled by a passive. The Power of the Basilisk also grants the serpent some mild Power regeneration.
[1] The Bolt's supposed to hit the ground, is it? Well, the Serpent is always guarding me, and it cuts sharp. The bolt's explosion-causing properties are neutralized as it's diced to bits by the swirling sparks. As they fly in the air, they realize- There's nothing to push off of! While they rise, and slowly begin to fall, the Serpent moves. They look down. It looks them in the eyes. They turn to stone, and drop like a rock.
[1]hey! the elemental table has a half-life special with a 3-turn charge, BUT half-life three will never come! Therefore, it must die before it can finish it!
Checkmate, creationists.
My, my... The Sparkling Serpent not just uses some tips from Basilisk.
It becomes the Sparkling Basilisk!
[PG] Sparkling Serpent upgraded into [PG-BOSS] Sparkling Basilisk! No more PG bosses can be summoned for now.
The oversight in the plan just makes the attack miss horribly. The enemy one, not your counter.
12,000 damage to TEToD! Not yet it is a checkmate.
Another Godmodder arrives. He is a man in a trench coat and fedora, but otherwise unremarkable... for now.
Quite Simple: 1/2
Midas' Castle: 1/2
[1]: The Elemental Table of Doom was created solely with a Mortal Action? That's technically a one-turn summon, that is! Of course, it's a lot more powerful than one, but I can still brainwash it a little... like, say, by removing its loyalty to the AG side. Now it's not going to attack anyone until it's bribed enough to gain its loyalty.
[1]: Stone Thrower, eh? Well, you know the saying: "People who live in glass houses shouldn't throw stones." I trap the Stone Thrower in a glass house. Whenever it attacks, it'll also do damage to the house. When the house is destroyed, a large amount of damage will be dealt to the Stone Thrower.
Elemental Table of Doom: "Well, you don't say that. You might've been blinded or what? I just won't fall on that trick!"
However, while confessing that, they seem to be in crisis of identity. Would they want to support AGs? Or should they just lay rampage?
Stone Thrower instantly takes 30 damage from being out of current era. And 30 more damage from the glass house derbis hitting them.
-----
Okay, seems like the base action value isn't that stable it seems like. So, the power of rumbling makes the attack values suddenly appear!
Godmodders now have a base attack value of 10,000! Players have a base attack value of 7,500! Entity attack values are shown!
The rumbling disappears, as it sees a boss already on the field, only leaving a support of two additional SWAT Squadrons!
The players act as a single...
And they decide to prioritize the fresh boss. Each one uses one of the four elements - Stone in case of Primiotiv, Steel in case of TCFGodmodderDestroyer, Nature in case of Jack, and Faerie in case of Fairytelliginne! Sum? 75,000 damage to it! But each one succeeds the CON save and take 2 damage(20 in case of Stone Thrower, 10 in case of Fairytelliginne)!
The PGs strike back! Sparkling Serpent uses its newfound ability to dish out 4 damage to TCFGodmodderDestroyer (putting him into critical range) and 20,000 damage to TEToD! RotS and their squad break into the TETOD's house! It would've only dealt 22,500 damage if not for 2x damage boost. 45,000 damage dealt! Meanwhile Grunt Hulk-smashes Antimony Striker to the ground. Press F to pay respect to the one who killed the entity.
However TEToD strikes back, targets Grunt and... kills him with Uranium Fusion!
Stone Thrower pulls out an creative usage of throwing out rocks at the futurist entity! 5,000 damage to SWAT Squadron!
Then the Hostiles arrive. If it wasn't for the fact, it is a literal sans outta there... Oh wait, what I've said about sans? None? Well it's a... sans alas 'shaikan are nifty snipers'. Whatever this means, I don't know. And more might arrive soon.
Iternary arrives too!
Major tasks:
- Kill the players! They're intruding on your server!
- Finish the Elemental Table of Doom! It's barely hanging on dear life!
- Defend the Sparkling Basilisk. Not just it's a viable asset, you might also help your side as well! It's your first boss as well you can defend!
Minor task:
- Kill the sans. They aren't a real skele-TON outta there!
[H-AG(ELITE)] The Elemental Table of Doom [35,000/125,000 HP] [25,000 ATK] Nuclear Half-Life (1/3) From Hydrogen to Ununoctium (1/9) Marked for arrest! (Double damage taken from justice-type attacks!) Active until next EOTB!
[P] TCFGodmodderDestroyer [HP: 2/20] (Empty inventory) [CRITICAL HEALTH]
[P] Jack [Status: Leg injured, leg injured, arm injured] [AC: 10 - no buff/debuff]
[P] Primiotiv [Health: 169] (is there some sort of scaling?)
- [PP] Stone Thrower [Health: 70/150] [30 ATK]
[P] Fairytelliginne [HP: 90/100] Seems to have a 1:5 scale? Or is it real?
[H] sans. 1/2 Pain. 1/4 Death. 1/6 Dark Stream. [80,000 HP] [40,000 ATK] It's not the sans you think it is.
[GMo] JOEmodder [HP: 2/2]
- [PG-BOSS] Sparkling Basilisk. 225,000/300,000 HP. 2x20,000 ATK. Any attacker will suffer recoil damage and must roll an CON save roll to avoid being turned into stone. Soulbound to JoeBOB. Once defeated, JoeBOB will take 1 damage. Stone Gaze (1/4) Feast (1/6)
- [PG] Jef. Body injured, arm injured, seems to be able to brainwash entities! Counters damage done by players/entities, and it's their only attack means!
[GMo] Redrover [HP: 2/2]
- [AP] Roguespeaker of the Police. It's somewhat damaged, has 100 units of Speech. [12,500 ATK] [Stop! You violated the law: 1/2] [Serve your Backstab: 2/3]
-- [AP] SWAT Squadron. [10,000 x 3; 5,000 x 1 HP] [2,500 x 4 ATK] Serves RotS in their mission. Will be recalled once the main one is killed.
[GMo] FlamingFlapjacks [HP: 2/2]
- [PG] The Alter. It's slightly damaged. [Alternate Universe Summon: 3/4]
[GMo] Algot120 [HP: 1/2]
- [PG] Wall of Adamantite [Health: 2,400] [Universal: 100] Guarding [PG] The Alter.
[GMo] EnderSmirk [HP: 2/2]
- [???] Flower. Seems rather weak, has a note. 10% chance to waste an enemy attack.
[GMo] TheTwoEternities [HP: 2/2]
Other PGs:
- N/A
Balance Scale:
(===O=======) (PG Advantage)
Slain players:
2