HEY EVERY !
Terrarian
HERE'S THE BEST SUGGESTION EVER POSSIBLE...
THE MOST BIG BRAIN THING TO EVER COME OUT OF SOMEONE'S MOUTH...
WHAT ABOUT IF...
WE JUST HAVE FRIBKIN 1.5 ALREADY
Pros:
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. . . . \ / firewo \ /
/ \ rks.ascii / \
/ \ / \ / \ / \ / \ / \ combusted into flames, like anything from outer space that touches our atmosphere as once free of everything they're now subject to the forces of reality
Cons:
Some ideas that could be added on 1.5:
THE MOST BIG BRAIN THING TO EVER COME OUT OF SOMEONE'S MOUTH...
WHAT ABOUT IF...
WE JUST HAVE FRIBKIN 1.5 ALREADY
Pros:
- Major update!!! would no longer have to false advertise the last "small" updates as "sMa4lL" updaets
- multiple of 5, pretty epik
- MAJOR UPDATE!1 we can fit much more insi3d!!1i! bosses, biomes, mechanics, ONLY CTHULHU ITSELF KNOWS WHAT ELSE
- can ga3ther as mane3y ide4s from your wond3rfull fanba3s (ok maybe not all of them...) so much th4t would n3ver 3v3r haev 2 listen too them evre 4ga3in!!!!1ii1! (kiddein of course feedback is always important for the healthy development of any software)
- Have i mentioned yet that it would be a MaJoRuPdAe3T7?????
- ther might be more pros but nothin else come to mind 4 now, so be sure 2 leaf all yor wonderful ide4s
- MAYOR UPTODATE!!1! CAN FINISH TH3 GA3M IN A B!G B4NG
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.*. .*. .*. .*. .*. . . . . . \ / \ / \ / \ / \ /
. . . . \ / firewo \ /
/ \ rks.ascii / \
/ \ / \ / \ / \ / \ / \ combusted into flames, like anything from outer space that touches our atmosphere as once free of everything they're now subject to the forces of reality
Cons:
- Will take longer. months, years, who knows? (WORTH IT)
- wow look that's all for the cons, i guess the pros clearly outweight the cons
Some ideas that could be added on 1.5:
- Add suggestions that were left out of 1.4.5, like the counterpart for the hallow biome similar to how the crimson and corruption are counterparts (wait would this mean that there would also be counterparts for QS and empress?? talking about empress an evil counterpart for her would be s1ick).
- Personal idea, but i think i'm far from the only one when i say that mastermode feels very lazy, while expert brought new attack patterns and changes for bosses and even some enemies, all mastermode did was slide the stats up, this doesn't really make master much more challenging, but just more frustrating. I guess that it would make sense for the master difficulty to test the players rather than bring new challenges, but i still think that what i previously mentioned still stands, still would be better (and more fun) if master brought new stuff to the table in a similar fashion to expert (besides the vanity drops), and this would be the perfect opportunity to make this into a reality. Also i know that legendary mode already changes the bosses, but it seems to be less of a serious difficulty made fo fun (well fun only for the ones making it) considering how weird most of the changes are and also how griefy some of them are (like prime's bombs destroying tiles).
- still in the topic of overhauling mastermode, since its exclusive drops are purely cosmetic (except for the mounts, but they're still mostly cosmetic or don't have as much combat practicality as the expert acessory drops), maybe there could be even more mastermode drops, since expert had acessories, mastermode could have weapons, and inspired on calamity revengeace drops (until they ruined it...) they could be some sort of rare weapons, that could incentivise farming bosses in this difficulty, and feel more special, as they should.
- !! ENDGAME CONTENT !! real shame that once we get to the endgame we got nothing of new to use our amazing godlike gear on, and no wonder why it's one of the most requested suggestions for the game EVER. I think the obvious first would be a boss rush, every game (with bosses) seems to have one, it would be very hard to pull off considering that the early bosses would need more than solely stat scaling to be able to stand a chance against us in endgame, so we could really get some new variants for them, i imagine variants themed around the solar fragments, like a solar skeletron, vortex QB with many new tricks up to the table...
- Overhauling aspects of the game, can't really think of many things in the game that need to be overhauled, i think that it'd be better to just straight up move to the sequel in a better engine to overhaul everything. But there are some suggestions i have:
- S.D.M.G. is boring as manure, while all of the other post-ml drops being an absolute treat to the eyes (as they should), it falls shamefully flat compared to them being just a very fast gun (guess that it makes sense considering the game it came from, starbound is still a far better space themed terraria clone to crossover with heheheh3h3h3ah4ha);
- Ranger itself is the most boring class to play with in my opinion, the weapons and attacks are just guns and bullets, with rarely any variety and eyetreats, compared to magical swords, spells and minions they fall really flat on their faces. and ammo consumption is a really boring exclusive mechanic for the class compared to melee speed and mana from the other classes, it has no use in combat as long as we remain loaded which isn't that hard. My idea is an ammo and reloading mechanic, which would make the class feel more dynamic and fun to play, also different weapons would have different ammo capacities and reloading speed, making them even more unique, thus giving the class more variety, and still about variety obviously making the different kinds of weapons and ammo bring more to the table, like idk luminite bullets teleporting through space to hit the same target again multiple times;
- add more variety for weapons, like maces, minions and sentries, despite the many updates summoner received lately i think there's still a lack of variety for these weapon types, and there are some events where summoners get nothing from besides all-classes goods.
- More crossovers DDD gotta catch em all DDDDDDD THE MERRIER THE BETTIER ::::dDDDDDADSD)))0 the game should have enough crossovers already, so this one is more of a joke suggestion. but still there are crossovers i think would be legendary, there are so many franchises i think would bring a lot of cool content to the game, like plants vs zombies (could help on the lack of sentry content problem), undertale/deltarune, hollow knight (in case they can be arranged), and maybe we can finally get a big minecraft crossover since those two games have been compared with each other for so long through history. i also think that the don't starve crossover could go for some more content on both sides, really expected to get a terraria npc as character in don't starve together (
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